The gate breaks are necessary for a vast majority of attackers. Many ‘defenders’ can simply close gates and leave it at that if it wasn’t for the item. Sure, you can try to mix in trans to penalise this act by the defender but then they can simply port or truce. My point is the absence of the gate break item supports the average unskilled player in defence. Sure, it supports the skilled ones too. Let us say it supports ALL defenders.
A lot of what follows the section of your post highlighted above also implies to me that you believe a skilfull, great defender must always succeed in an encounter. I think you can be a great defender and still lose the battle.
Especially if the attacker is clueless. BG or not, FF or not, banner or not – a great defender can still shine. The items stimulate demand for attacking, allowing for more encounters and opportunities for defenders to play their role. Do you think the quality of the defender depends on whether your defence can be breached? I dont to think so, rather its about minimising loses and being efficient.
Without these necessary and game changing items, I think you will see far less attacking game wide, particularly given the bot situation. It is a theory, though.
Both, especially FF, enable you to hit/reach people in islands or hubs. Your causation may be correct, but it goes both ways to the point where unless they are 20+ miles deep inside a hub, it does not matter and your point is moot. Those 20+ miles away tend to be cowards, not skillfull defenders that require the distance.
Incorrect. Everyone will have a different opinion on the distribution of the benefits of the items on the various classes of attackers, but the only fact is that it supports all attackers. Including the skilled.
Once upon a time 1 million archers was an impressive defence, and farm cities with 200-300k were decent. Attackers used 100/125k/156k troops in a wave. I’d say fair.
Now, 100 million archers in a war city. In many, much more. Don’t pretend that it is fair and just that players are confined to 100/125/156k troops. The banners are fit for purpose and changed the game accordingly to changing times. So no, no need to have x10 the troops.
You forgot D. Attack or get others to attack back, a great offense is the best defence. Lose your troops on your terms. A lesson alliance Dacia of ss38 will eventually realise, despite past, current and certain future pain.