
Originally Posted by
0Spawn0
Evony has a feature in the attack window called Camp Time: , this feature allows you to add additional time to your troops marching time, which will allow you to coordinate your attacks from different locations to hit at the same time.
This feature is quite simple, however there are a few tricks that once learnt will allow you and your alliances members attacks to land on the same second!
Sweet, easy enough now you should be able to have your attacks hit on the same second.
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Wait a sec spawn! I set my Arrival time to hit at 17:00:00 ST but it hit at 16:59:43, WTF Happened!
This is a problem most people are going to find when they are trying to get there attacks to land on the exact second.
The Reason this happens is the Arrival Time is Based off your Computers Time! , which means even after changing the time zone your clock may show the same time and hour but is off by a few seconds!!!
So simply plan a attack to hit on a Minute mark say 15:00:00, then find look at the report and see when it actually hits , if it it his at 14:59:55, then your clock is 5 seconds ahead so next time plan you attack to hit at 15:00:05 and this time you will account for the difference in seconds.
You may notice due to lag a 1-3 second delay as well, by using the above method you will also be counting for this as long as your lag delay doesn't change, this is why you need to measure your offset time just before sending your main attack..
So now you can coordinate attacks to hit on the exact same second!!
Remember also when sending multiply waves, don't rush it and send one right after another! Send your first wave, take 1 Minute off the camp time and then wait for the exact second on the arrival time, this will get your attacks to land on the same second instead of a few seconds apart.
And that covers everything on using Camp Time like a Pro! Use this knowledge and you will be able to have your alliance members the same target on the same second with no chance to recover!
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