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  1. #1
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    Default EVERYTHING About Historical Cities

    Important Notice:

    I've received a few angry PMs and E-mails about the guide not working to perfection. A lot of you must understand that it was created a long time ago and it is not up to date at this point in time. Right now, I am working on my Historical City Count of ALL Servers thread, but once I finish that, I will begin to re-tool this guide.

    For now though, I'd highly advise against using this guide. I'd suggest checking out AeroAgg06's guide, and formatting a plan of your own.





    Historical Cities


    Disclaimer: This guide is for the more advanced players. I know this isn't revolutionary, but this is a guide for all the collected knowledge about Historical Cities to remain. Many thanks to the pioneers of the Age II that have helped tremendously by testing, reporting, and correcting were needed.


    Synopsis of Guide: This guide is being created to store the massive amount of data about Age II's greatest feature: Historical Cities. Here you will find not only scouting reports and abilities of Historical Cities, but also how you can take a Historical City. I will be working more methods as time goes on, so this is but a portion of what the finished guide will look like.

    Contents:

    Lv 12 Historical City(1)............1
    Lv 12 Historical City(2)............2
    Lv 14 Historical City................3
    Lv 16 Historical City................4
    Lv 18 Historical City................5

    Level 12 NPC



    Every 18 miles on the x-axis and the y-axis starting from (9,9)

    Scouting Report

    1,120,000 Warriors
    162,666 Swordsmen/Pikemen
    42,807 Archers
    108,404 Cataphracts/Cavalry
    14,640 Ballistae/Catapults/Battering Rams

    6,000 Rolling Logs
    6,666 Archer Towers
    5,000 Rockfall
    22,000 Traps
    11,000 Abatis

    Note: There is a level 100 King/Queen in every single lv 12 Historic City. They have an estimated 300 attack/intelligence, along with whatever leadership is needed to control the millions of troops he/she has under her/his control. You cannot caputure the King/Queen in a lv 12 Historic City. There is no known variance between a King/Queen


    Abilities of a lv 12

    Capturing a Mini-Capital City(this is what I call them) will give you the equivalent of colonizing everything within 374 square miles of you. With a Mini-Capital City you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY within 374(22x17) square miles of you. You also get a lv 12 Farm, Ironmine, Quarry and Sawmill, with the ability to build level 12 resource fields(you need a mich script to get to lv 10, but you do not need one to upgrade to lv 11/12)
    Note: You must be an Earl if you want to impose policies on other cities.



    ^^^ Shows the available policies.


    ^^^ Shows the are lv 12s can draft from.

    Methods on how to capture continued on next post..

    Last edited by Satan; 03-19-2011 at 05:41 PM.

  2. #2
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    Methods on How to Capture

    Intro: The problem I see a lot of times is that many players do not spend money on this game, do not have Historic Heroes, and quite frankly don't have the super heroes that many guides, say to have. It is just out of their capabilites. This guide will give you ways to take a Historic City from attack levels from 200-500. That way, everyone is happy.


    Read below

    Lately I have recieved multiple PMs about how "my method fails." This is actually hilarious to me. Why? because every single person that has sent these PMs have hit the lv 12 with the wrong combination, and got wiped. So just putting this notice in here in big numbers to hopefully stop the PMs about the same topic, every single time.
    This theory ONLY works for the troop combination: Cavalry/Swordsmen/Battering Rams.

    Attacking w/ 200 Attack hero(at least 100 leadership)

    Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 7 200 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1- 100k Warriors. This wave will clear ~10k Cavs, which is necessary with a low attack hero.

    Wave 2: 100k. Clears Cavs, Archers, and ~25k Swordsmen.

    Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 80k Swords.

    Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears remaining Swordsmen and 85k Warriors

    Wave 5: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

    Wave 6: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

    Wave 7: 98k Archers, 2k Warriors. Clears remaining troops/fortifications

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 800k Archers, 500k Warriors. 574k Archers and 100k Warriors in your spearhead city.


    Attacking w/ 300 attack Hero



    Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 6 300 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spamming Waves: Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1- 100k Warriors. This wave will clear a small amount of Cavs that is necessary with a low attack hero.

    Wave 2: 100k. Clears Cavalry, Archers, and ~30k Swordsmen

    Wave 3: 94k Archers, 2k Warriors, 2k Swordsmen, 2k Pikemen. Clears Swordsmen, and 100k Warriors.

    Wave 4: 94k Archers, 2k Warriors, 2k Pikemen, 2k Swordsmen. Clears 330k Warriors.

    Wave 5: 94k Archers, 2k Warriors, 2k Pikemen, 2k Swordsmen. Clears 330k Warriors.

    Wave 6: 97k Archers, 1k Warriors, 1j Pikemen, 1k Swordsmen.
    Clears remaining troops/fortifications.

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 650k Archers, 450k Warriors. 473k Archers and 100k Warriors in your Spearhead city.



    Attacking w/400 attack Hero


    Preparation
    : Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 5 400 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam waves
    - 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1: 100k. Clears Cavs, Archers, 50k Swordsmen

    Wave 2: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears swords and 75k warriors.

    Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k warriors. Clears 400k warriors.

    Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 400k warriors.

    Wave 5: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k warriors. Clears remaining troops/fortifications.


    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 650k Archers, 350k Warriors. 466k Archers in your spearhead city.



    Attacking w/500 Attack hero



    Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 4 500 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1: 100k Clears Cavs, Archers, and 140k Swordsmen.

    Wave 2: 94k Archers, 2k Warriors, 2k Swordsmen, 2k Pikemen. Clears Swords and 450k warriors.

    Wave 3: 94k Archers, 2k warriors, 2k Swordsmen, 2k Pikemen. Clears 450k Warriors.

    Wave 4: 94k Archers, 2k warriors, 2k Swordsmen, 2k Pikemen. Clears remaining troops/fortifications.

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 550k Archers, 350k Warriors. 376k Archers in your spearhead city.



    Attacking w/ Mechanics

    Preparation:
    Before you attack a lv 12 w/ mechanics you must first prepare a bit. First your going to need to have at least 2 450 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot. Only use this method if you already have a lv 12 conquered.

    Spamming Waves: 5k Warriors. You'll need at least 30 of these. This is a very important step because you don't want to cut down Ballistae losses as much as possible, and DTs will hurt your Ballistae pretty bad.

    Wave 1: 121k Archers, 1.25k Swords, Pikes, Warriors. This will clear Cavs, Archers, and ~90k Swordsmen.

    Wave 2: 120k Ballistae, 1.25k Workers, warriors, Pikes, Swords, and Rams.

    Example report:






    Note: I am not responsible for your failures at attempting to take a lv 12. Please do not send me angry PMs about your failures. I did not make the game.



    Last edited by Satan; 03-02-2011 at 11:18 PM.

  3. #3

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    Ok, question, in server na15 one person who won a lvl 12 HC sent all attacks ( dunno about the 3k warrior waves 1st ) by the looks of it, from one city. Is this something that can be ok to do?, especially if you don't have more than 7-8 lvl 100 lead 200+ attack heros?, and with the 3k warriors spam?, is any lvl hero ok with sending those?, ( I don't have any HH heros, looks like they are all taken ), and how many times should one send the 3k warriors before? sending in the 100k warriors?.
    Thank you
    Last edited by eeyorerocks; 08-23-2010 at 01:09 AM.

  4. #4

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    Quote Originally Posted by Satan View Post
    `


    Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1- 100k Warriors. This wave will clear ~10k Cavs, which is necessary with a low attack hero.

    Wave 2: 94k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs, Archers, and ~25k Swordsmen.

    Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 80k Swords.

    Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears remaining Swordsmen and 85k Warriors

    Wave 5: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

    Wave 6: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

    Wave 7: 98k Archers, 2k Warriors. Clears remaining troops/fortifications

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 800k Archers, 500k Warriors. 574k Archers and 100k Warriors in your spearhead city.


    Total troops needed - is the 574K Archers and 100K Warriors from the spearhead city already included in the 800K/500K numbers?

    Or is it 800K + 574K Archers and 500K + 100K Warriors?

    Also - there is a lot to read so I'm sorry if I missed it. How far apart are those 1st 7 waves? And then how far apart is the 8th from the 7th? Getting the timing down seems to give me the most trouble for some reason.

    Thank you!

  5. #5
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    Default

    Quote Originally Posted by ltraci2 View Post
    Total troops needed - is the 574K Archers and 100K Warriors from the spearhead city already included in the 800K/500K numbers?

    Or is it 800K + 574K Archers and 500K + 100K Warriors?

    Also - there is a lot to read so I'm sorry if I missed it. How far apart are those 1st 7 waves? And then how far apart is the 8th from the 7th? Getting the timing down seems to give me the most trouble for some reason.

    Thank you!
    This guide may be a bit inaccurate due to changes in the system. I'll update it later, but for now, use it with caution.

    To answer your questions the spear waves should all be as close together as possible. 8th wave is the same idea.
    Total troops include spearhead city.

  6. #6

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    Use with caution!?!?!? Man, I'm already scared enough to try this. LOL

    I'm sure you have NOTHING better to do than help others like me, but hopefully while I'm getting things in place, you will have time to update what you need to.

    Thank you!

  7. #7
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    Default First HC

    Quote Originally Posted by Satan View Post
    This guide may be a bit inaccurate due to changes in the system. I'll update it later, but for now, use it with caution.

    To answer your questions the spear waves should all be as close together as possible. 8th wave is the same idea.
    Total troops include spearhead city.
    I used your guide for capturing my first HC even enough other guides available. Now i can say that i was lucky though. Not all servers/players have this +40% life.
    After cap i was more close to understand why i need these layers, this 30 seconds time between waves and all details from your guide. I'm not sure i get all details Maybe you will explain it later
    Nice guide! I hope you will update it soon.

    .

  8. #8
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    [COLOR="DarkGreen"][B][B][FONT="Arial"]Level 14- Green Flag

    Every 66 miles on the x-axis and y-axis starting from 33,33.
    Note: (99,99), (297,297), (495,495), (693,693), Are all skipped, and replaces by a lv 12.



    ^^^^ Shows the area Level 14s can draft from. Yes I know it's huge, lol.

    2.8 Million Warriors
    406,666 Swordsmen/Pikemen
    171,288 Archers
    271,111 Cavalry/Cataphracts
    36,600 Ballistae/Battering Rams/Catapults

    6,000 Rolling Logs
    6,666 Archer Towers
    5,000 Rockfall
    22,000 Traps
    11,000 Abatis

    Abilities: Capturing a Sub-Capital city(this is what I call them) will give you the equivalent of colonizing everything within 4356 square miles of you. With a Sub-State Capital you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY within 4356 square miles of you. You also get a lv 14 Farm, Ironmine, Quarry, and Sawmill.
    [FONT=Georgia][COLOR=DarkGreen] You are allowed 6 policies per day.
    Last edited by Satan; 08-11-2010 at 01:16 PM.

  9. #9

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    Quote Originally Posted by Satan View Post
    Level 14- Green Flag



    Wave 3: 154k Archers, 2k Swordsmen and Pikemen kills remaining Archers and ~150k Swordsmen



    This will not hit archers and now all the following waves are fail. Try naked archers.

  10. #10
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    Quote Originally Posted by Pepperpot99 View Post
    This will not hit archers and now all the following waves are fail. Try naked archers.
    naked arch wont trade fire against pikemen :P

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