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Thread: EVERYTHING About Historical Cities

  1. #1
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    Default EVERYTHING About Historical Cities

    Important Notice:

    I've received a few angry PMs and E-mails about the guide not working to perfection. A lot of you must understand that it was created a long time ago and it is not up to date at this point in time. Right now, I am working on my Historical City Count of ALL Servers thread, but once I finish that, I will begin to re-tool this guide.

    For now though, I'd highly advise against using this guide. I'd suggest checking out AeroAgg06's guide, and formatting a plan of your own.





    Historical Cities


    Disclaimer: This guide is for the more advanced players. I know this isn't revolutionary, but this is a guide for all the collected knowledge about Historical Cities to remain. Many thanks to the pioneers of the Age II that have helped tremendously by testing, reporting, and correcting were needed.


    Synopsis of Guide: This guide is being created to store the massive amount of data about Age II's greatest feature: Historical Cities. Here you will find not only scouting reports and abilities of Historical Cities, but also how you can take a Historical City. I will be working more methods as time goes on, so this is but a portion of what the finished guide will look like.

    Contents:

    Lv 12 Historical City(1)............1
    Lv 12 Historical City(2)............2
    Lv 14 Historical City................3
    Lv 16 Historical City................4
    Lv 18 Historical City................5

    Level 12 NPC



    Every 18 miles on the x-axis and the y-axis starting from (9,9)

    Scouting Report

    1,120,000 Warriors
    162,666 Swordsmen/Pikemen
    42,807 Archers
    108,404 Cataphracts/Cavalry
    14,640 Ballistae/Catapults/Battering Rams

    6,000 Rolling Logs
    6,666 Archer Towers
    5,000 Rockfall
    22,000 Traps
    11,000 Abatis

    Note: There is a level 100 King/Queen in every single lv 12 Historic City. They have an estimated 300 attack/intelligence, along with whatever leadership is needed to control the millions of troops he/she has under her/his control. You cannot caputure the King/Queen in a lv 12 Historic City. There is no known variance between a King/Queen


    Abilities of a lv 12

    Capturing a Mini-Capital City(this is what I call them) will give you the equivalent of colonizing everything within 374 square miles of you. With a Mini-Capital City you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY within 374(22x17) square miles of you. You also get a lv 12 Farm, Ironmine, Quarry and Sawmill, with the ability to build level 12 resource fields(you need a mich script to get to lv 10, but you do not need one to upgrade to lv 11/12)
    Note: You must be an Earl if you want to impose policies on other cities.



    ^^^ Shows the available policies.


    ^^^ Shows the are lv 12s can draft from.

    Methods on how to capture continued on next post..

    Last edited by Satan; 03-19-2011 at 04:41 PM.

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    Methods on How to Capture

    Intro: The problem I see a lot of times is that many players do not spend money on this game, do not have Historic Heroes, and quite frankly don't have the super heroes that many guides, say to have. It is just out of their capabilites. This guide will give you ways to take a Historic City from attack levels from 200-500. That way, everyone is happy.


    Read below

    Lately I have recieved multiple PMs about how "my method fails." This is actually hilarious to me. Why? because every single person that has sent these PMs have hit the lv 12 with the wrong combination, and got wiped. So just putting this notice in here in big numbers to hopefully stop the PMs about the same topic, every single time.
    This theory ONLY works for the troop combination: Cavalry/Swordsmen/Battering Rams.

    Attacking w/ 200 Attack hero(at least 100 leadership)

    Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 7 200 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1- 100k Warriors. This wave will clear ~10k Cavs, which is necessary with a low attack hero.

    Wave 2: 100k. Clears Cavs, Archers, and ~25k Swordsmen.

    Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 80k Swords.

    Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears remaining Swordsmen and 85k Warriors

    Wave 5: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

    Wave 6: 96k Archers, 2k Pikemen, 2k Swordsmen. Clears 325k Warriors.

    Wave 7: 98k Archers, 2k Warriors. Clears remaining troops/fortifications

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 800k Archers, 500k Warriors. 574k Archers and 100k Warriors in your spearhead city.


    Attacking w/ 300 attack Hero



    Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 6 300 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spamming Waves: Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1- 100k Warriors. This wave will clear a small amount of Cavs that is necessary with a low attack hero.

    Wave 2: 100k. Clears Cavalry, Archers, and ~30k Swordsmen

    Wave 3: 94k Archers, 2k Warriors, 2k Swordsmen, 2k Pikemen. Clears Swordsmen, and 100k Warriors.

    Wave 4: 94k Archers, 2k Warriors, 2k Pikemen, 2k Swordsmen. Clears 330k Warriors.

    Wave 5: 94k Archers, 2k Warriors, 2k Pikemen, 2k Swordsmen. Clears 330k Warriors.

    Wave 6: 97k Archers, 1k Warriors, 1j Pikemen, 1k Swordsmen.
    Clears remaining troops/fortifications.

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 650k Archers, 450k Warriors. 473k Archers and 100k Warriors in your Spearhead city.



    Attacking w/400 attack Hero


    Preparation
    : Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 5 400 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam waves
    - 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1: 100k. Clears Cavs, Archers, 50k Swordsmen

    Wave 2: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears swords and 75k warriors.

    Wave 3: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k warriors. Clears 400k warriors.

    Wave 4: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 400k warriors.

    Wave 5: 94k Archers, 2k Pikemen, 2k Swordsmen, 2k warriors. Clears remaining troops/fortifications.


    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 650k Archers, 350k Warriors. 466k Archers in your spearhead city.



    Attacking w/500 Attack hero



    Preparation: Before you attack a lv 12, you must first prepare a bit. First your going to need to have at least 4 500 attack heroes with 100+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam waves- 3k Warriors. If you have some extra cities that you can send from, send small short waves of 3k warriors that will help take down t/a/d.

    Wave 1: 100k Clears Cavs, Archers, and 140k Swordsmen.

    Wave 2: 94k Archers, 2k Warriors, 2k Swordsmen, 2k Pikemen. Clears Swords and 450k warriors.

    Wave 3: 94k Archers, 2k warriors, 2k Swordsmen, 2k Pikemen. Clears 450k Warriors.

    Wave 4: 94k Archers, 2k warriors, 2k Swordsmen, 2k Pikemen. Clears remaining troops/fortifications.

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 15k Archers/30k Warriors. Make sure you send 10 at a time. Also, switch all your heroes to Wiseman set for their gear, and make Mount level 0 to avoid confusion. By the 40-50th wave set, you will have captured your lv 12 HURAH!

    Total Troops needed: 550k Archers, 350k Warriors. 376k Archers in your spearhead city.



    Attacking w/ Mechanics

    Preparation:
    Before you attack a lv 12 w/ mechanics you must first prepare a bit. First your going to need to have at least 2 450 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 1 city relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot. Only use this method if you already have a lv 12 conquered.

    Spamming Waves: 5k Warriors. You'll need at least 30 of these. This is a very important step because you don't want to cut down Ballistae losses as much as possible, and DTs will hurt your Ballistae pretty bad.

    Wave 1: 121k Archers, 1.25k Swords, Pikes, Warriors. This will clear Cavs, Archers, and ~90k Swordsmen.

    Wave 2: 120k Ballistae, 1.25k Workers, warriors, Pikes, Swords, and Rams.

    Example report:






    Note: I am not responsible for your failures at attempting to take a lv 12. Please do not send me angry PMs about your failures. I did not make the game.



    Last edited by Satan; 03-02-2011 at 10:18 PM.

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    [COLOR="DarkGreen"][B][B][FONT="Arial"]Level 14- Green Flag

    Every 66 miles on the x-axis and y-axis starting from 33,33.
    Note: (99,99), (297,297), (495,495), (693,693), Are all skipped, and replaces by a lv 12.



    ^^^^ Shows the area Level 14s can draft from. Yes I know it's huge, lol.

    2.8 Million Warriors
    406,666 Swordsmen/Pikemen
    171,288 Archers
    271,111 Cavalry/Cataphracts
    36,600 Ballistae/Battering Rams/Catapults

    6,000 Rolling Logs
    6,666 Archer Towers
    5,000 Rockfall
    22,000 Traps
    11,000 Abatis

    Abilities: Capturing a Sub-Capital city(this is what I call them) will give you the equivalent of colonizing everything within 4356 square miles of you. With a Sub-State Capital you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY within 4356 square miles of you. You also get a lv 14 Farm, Ironmine, Quarry, and Sawmill.
    [FONT=Georgia][COLOR=DarkGreen] You are allowed 6 policies per day.
    Last edited by Satan; 08-11-2010 at 12:16 PM.

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    Default Capturing Level 14 HCs

    Capturing a Level 14 Historical City

    Attacking w/ 300 Attack Heroes


    Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 22 300 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

    Wave 1- 100k Warriors, Clears 15k Cavs

    Wave 2- 100k Warriors, Clears 15k Cavs

    Wave 3- 100k Warriors, clears 15k Cavs

    Wave 4- 100k Warriors, clears 15k Cavs

    Wave 5- 100k Warriors, clears 15k Cavs
    Note: These waves can be sent from a non-Historical City.

    Wave 6- 119k Archers, 3k Pikes, 3k Swords. Clears 90k Cavs

    Wave 7- 150k Archers, 3k Pikes, 3k Swords, Clears Cavs and 40k Archers

    Wave 8- 125k Archers, clears 35k Archers

    Wave 9- 125k Archers, clears 45k Archers

    Wave 10- 125k Archers, clears remaining Archers

    Wave 11- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

    Wave 12- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

    Wave 13- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, Clears 120k Swordsmen

    Wave 14- 119k Archers, 2k Swords, 2k Pikes, 2k Warriors, clears remaining Swordsmen and 150k Warriors.

    Wave 15- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

    Wave 16- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

    Wave 17- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

    Wave 18- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

    Wave 19- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

    Wave 20- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

    Wave 21- 121k Archers, 2k Swords, 2k Pikes, Clears 330k Warriors

    Wave 22- 121k Archers, 2k Swords, 2k Pikes, Clears remaining warriors and Battering Rams

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you send 10 at a time.By the 40-50th wave set, you will have captured your lv 14.

    Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k Archers/15k Warriors.


    Attacking w/ 400 Attack Heroes

    Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 18 400 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

    Wave 1- 100k Warriors. Clears 15k Cavs

    Wave 2- 100k Warriors. Clears 15k Cavs

    Wave 3- 100k Warriors. Clears 15k Cavs

    Wave 4- 100k Warriors. Clears 15k Cavs

    Wave 5- 119k Archers, 3k Pikemen, 3k Swordsmen, Clears 100k Cavs

    Wave 6- 119k Archers, 3k Pikemen, 3k Swordsmen, Clears Cavs and 50k Archers

    Wave 7- 125k Archers, clears 50k Archers.

    Wave 8- 125k Archers, Clears 65k Archers

    Wave 9- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears Archers and 140k Swordsmen

    Wave 10- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears 140k Swordsmen.

    Wave 11- 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, clears Swordsmen

    Wave 12-17- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 2.4 million Warriors.

    Wave 18- 152k Archers, 2k Pikemen, 2k Swordsmen, clears remaining troops/fortifications


    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you send 10 at a time.By the 40-50th wave set, you will have captured your lv 14.

    Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k Archers/15k Warriors.



    Attacking w/ 500 Attack Heroes


    Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 14 500 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary.

    Wave 1: 100k Warriors, Clears 22k Cavs

    Wave 2: 100k Warriors, Clears 22k Cavs

    Wave 3: 119 Archers, 3k Pikemen, 3k Swordsmen, Clears 115k Cavs

    Wave 4: 119k Archers, 3k Pikemen, 3k Swordsmen, Clears Cavs and 55k Archers

    Wave 5: 125k Archers. Clears 55k Archers.

    Wave 6: 156k Archers, Clears Archers.

    Wave 7: 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors. Clears 180k Swordsmen

    Wave 8: 119k Archers, 2k Pikemen, 2k Swordsmen, 2k Warriors, Clears 180k Swordsmen

    Wave 9: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears Swordsmen and 500k Warriors.

    Wave 10-13- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 2million Warriors.

    Wave 14- 121k Archers, 2k Pikemen, 2k Swordsmen. Clears remaining troops/fortifications.

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you send 10 at a time.By the 40-50th wave set, you will have captured your lv 14.

    Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k Archers/15k Warriors.



    Attacking w/ 600 Attack Heroes



    Preparation: Before you attack a lv 14, you must first prepare a bit. First your going to need to have at least 18 600 attack heroes with 125+ leadership. Anything less, and this method won't work. Your also going to need 1 city 1 mile away from the Historical in question(loyalty spamming city), and 2 Level 12 Historical Cities relatively close to the Historical City in question(spearhead city). You will also need to have a War Horn applied. Penicillin will gave you 3% of your troops back. Don't waste a corsolet on these attacks. They have minimal effects. Obviously, you will need an open city slot.

    Spam Waves(optional)- 5k Warriors. You can do this to reduce trap damage on your incoming waves, but it is not necessary

    Wave 1: 100k Warriors, Clears 25k Cavs.

    Wave 2: 119k Archers, 3k Pikemen, 3k Swordsmen. Clears 140k Cavs

    Wave 3: 119k Archers, 3k Pikemen, 3k Swordsmen. Clears Cavs and 60k Archers

    Wave 4: 125k Archers. Clears 80k Archers.

    Wave 5: 125k Archers, Clears Archers and 210k Swordsmen

    Wave 6: 116k Archers, 3k Pikemen, 3k Swordsmen, 3k Warriors. Clears swordsmen.

    Wave 7: 152k Archers, 2k Pikemen, 2k Swordsmen. Clears 655k Warriors.

    Wave 8: 152k Archers, 2k Pikemen, 2k Swordsmen. Clears 655k Warriors.

    Wave 9-10: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears 525k Warriors.

    Wave 11: 121k Archers, 2k Pikemen, 2k Swordsmen. Clears remaining troops and fortifications.

    Loyalty waves: Space all your attacks with 30s between each wave. This way, you will have a wave hitting every 30s. Your waves should look like this: 30k Archers/30k Warriors. Make sure you send 10 at a time.By the 40-50th wave set, you will have captured your lv 14.

    Note: If you are sending from multiple cities to loyalty spam, time your waves so they hit at a constant rate. The Archer/Warrior number is just a ratio. So if your waves hit every 15s, use 15k Archers/15k Warriors.


    Ending note: A big problem with this guide is the fact that most people have a wide range of heroes. Ex. I have HenryIV at 500 attack, and some regular hero at 400 attack. Well that's a problem of course. What you have to do next actually requires some brain power, so bear with me. Use the kill rates of the heroes and form your own battle plan. So let's say you have all 500 attack heroes, and 1 600 attack hero. Use one of the waves mentioned in the 600 attack hero section, and plan your attack accordingly.

    Too complicated? try Spawn's Simple Level 14 Guide.
    Last edited by Satan; 08-09-2010 at 04:25 PM.

  5. #5
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    Level 16- Blue Flag

    100,100- Washington D.C/ Friesland
    100,300- Prague/ Lower Loraine
    100,500- Paris/ Upper Loraine
    100,700- Ottawa/ Burgandy
    300,100- Beijing/ Saxony
    300,300- Berlin/ Franconia
    300,500- Rome/ Swabia
    300,700- Jerusalem/ Lombardy
    500,100- Loyang/ North March
    500,300- Vienna/ Thurgnia
    500,500- Athens/ Bavaria
    500,700- Canberra/ Tuscany
    700,100- Moscow/ Bohemia
    700,300- London/ Moravia
    700,500- Cairo/ Carinthia
    700,700- Islamabad/ Romagna

    Basically, theres one every state. If you plan to make an alliance in a particular state, I'd advise you to put your central base around one of these cities

    7 million Warriors
    1,016,665 Swordsmen/Pikemen
    428,070 Archers
    677,777 Cataphracts/Cavalry
    91,500 Ballistae/Battering Ram/Catapult

    6,000 Rolling Logs
    6,666 Archer Towers
    5,000 Rockfall
    22,000 Traps
    11,000 Abatis

    Abilites: A State Capital is the equivalent of colonizing the whole state. Maybe not as good as Atlantis, but still an amazing prize. With a State Capital you can use Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY in the state. You also get a lv 16 Farm, Sawmill, Quarry, and Ironmine.


    Last edited by Satan; 08-09-2010 at 02:35 PM.

  6. #6
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    Reserved......
    Last edited by Satan; 08-09-2010 at 04:40 PM.

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    Level 18- Gold Flag
    Atlantis.
    0,0

    14 million Warriors
    2,033,330 Swordsmen/Pikemen
    856,140 Archers
    1,355,555 Cataphracts/Cavalry
    183,000 Ballistae/Battering Ram/Catapult

    6,000 Rolling Logs
    6,666 Archer Towers
    5,000 Rockfall
    22,000 Traps
    11,000 Abatis

    Abilitis: Atlantis is the equivalant of colonizing the whole server. That's how amazing this city is. With Atlantis you can Sow Discord, Draft, Disarm troops, Re-deploy Population, and levy food for EVERY SINGLE CITY in the server. You also get 1 lv 18 Farm, Sawmill, Quarry, and Ironmine.

    Last edited by Satan; 08-09-2010 at 02:35 PM.

  8. #8
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    can u answer this?

    i sent 18 wavs of 90/7.5/2.5 wars/pike/sword then 5 waves 89/1/10 pike/sword/war the 1 125k archer RB and then 1 95k archer RB then the 156k wave of mechs and then 9 waves of 95k archer RBs after the mech all waves hit the 14 n less than a 45 sec time frame n that order above all archer waves and mech wave used lv 100 or better heros

    against a lvl 14

    scout before.... :

    battlena1.evony.com/default.html?logfile/20100718/da/81/da8166bcf0789a46bdead17a2148ff0e.xml

    scout 10 mins after:


    battlena1.evony.com/default.html?logfile/20100718/da/81/da8166bcf0789a46bdead17a2148ff0e.xml




    so can u answer why i didnt get 1 attack report back

    'A good friend bails you out of jail,
    A true friend is in jail with you saying 'it was worth it'

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    Well for one, scouting 10 minutes after is way to late because by then the lv 14 will have regenerated.
    Second, because of the massive amount of warriors, sometimes you will not receive battle reports back.

  10. #10
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    send reply back in the inbox please....

    'A good friend bails you out of jail,
    A true friend is in jail with you saying 'it was worth it'

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