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Thread: Evony Puzzle #4

  1. #1

    Default Evony Puzzle #4

    Here's another dose for the battle mechanics maniacs.

    This may be similar to Puzzle #3 but I'm instead highlighting the melee- infantrymen's special attacking capabilities.

    Defender:
    50k swords
    150k pikes
    200k archers
    200k cavalry
    20k phracts

    Hero: 1000 attack, 50 int.
    Item: corselet, horn

    Available attacking units:
    50k workers
    200k warriors
    300k pikes
    300k swords
    Minimal amount of the other remaining troops

    Hero: 500 attack, 50 int
    Item: corselet, horn and unlimited war ensigns

    Level 10 techs for both.

    Try to beat the defense in the least possible waves. Forget about healed troops. I placed more than enough troops for you to clear the defense so we can mentally make an easy comparison when somebody else would try to beat the initial solution from a puzzle solver. I'm not going to give away too much hoping this would last longer than the 3rd puzzle.

    If you can do it in more than 4 attempts (with or without the ensigns), you need to re-consider your knowledge of Evony battle mechanics.

  2. #2

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    great puzzle again Jeffrox...

  3. #3

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    Quote Originally Posted by churchyviking5 View Post
    great puzzle again Jeffrox...
    Thanks.

    THis is not solvable in 1 wave only, fyi.

  4. #4

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    Minimal amount of the other remaining troops ?

    what would u call minimal 1k of all others not that it matters just asking

  5. #5

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    Quote Originally Posted by ruudong1 View Post
    Minimal amount of the other remaining troops ?

    what would u call minimal 1k of all others not that it matters just asking
    Minimal troops needed to effectively act as layers. You don't need 1k. Not even 100. I can translate than in simple and straight terms but I prefer players to understand how layering works and to be able to determine the minimum effective amount.

    Hope that answers your question and not further confuse you.

  6. #6

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    Quote Originally Posted by Jeffrox View Post
    Minimal troops needed to effectively act as layers. You don't need 1k. Not even 100. I can translate than in simple and straight terms but I prefer players to understand how layering works and to be able to determine the minimum effective amount.

    Hope that answers your question and not further confuse you.
    was just asking

  7. #7

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    done it ill mail u the answer so people do it themselves
    Last edited by ruudong1; 09-20-2011 at 09:19 AM.

  8. #8

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    Quote Originally Posted by ruudong1 View Post
    1.124kpike 11 layers
    2,124kpike 11 layers
    3 20k pike 20k sword 70k warrior 11 layers

    would tat be right
    I'm sorry but you have to be specific with your layers. Like what troops and how much of each. For example, the first wave of 124,989 pikes and 11 layers, I assumed that you meant it to be 1 each of the other troops but some layerss like the trans didn't serve their purpose in that instance and therefore unnecessary.

    Also, your 3rd wave failed to completely wipe out the defense.

  9. #9

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    Quote Originally Posted by Jeffrox View Post
    I'm sorry but you have to be specific with your layers. Like what troops and how much of each. For example, the first wave of 124,989 pikes and 11 layers, I assumed that you meant it to be 1 each of the other troops but some layerss like the trans didn't serve their purpose in that instance and therefore unnecessary.

    Also, your 3rd wave failed to completely wipe out the defense.
    i just added 11 of all layers but ill edit it and 3rd wave did clear all

  10. #10

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    oh just so u know if u dont use trans u wont complete it the trans used as a layer let u kill that extra few troops tat compleat te 3 wave clear
    1.124kpike 11 each of all other troops
    2,124kpike 11 each of all other troops
    3 20k pike 70k sword 11 each of all other troops

    sorry i made a mistake was ment to be 70k sword not 70k warrior

    248033k pike
    70033 sword
    20033 warrior
    33 calv,pike,bail,ram,pult,phrat,calv,scout,worker used altogether
    Last edited by ruudong1; 09-20-2011 at 10:55 AM.

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