
Originally Posted by
Pit Bull
Also note that experience is cut in half if you do not win a battle. This means either you did not kill all of the enemy defense of the fight lasted 100 rounds.
In the event this happens, it basically means a fight that would have earned you 20mil exp, will only earn 10mil. When staging fights, such as those involving instant trebs, you must take this into account. If you win the fight, you will gain honor. Roughly 100-400k depending on the troop types. If you lose the battle, such as you would by sending a SB, your exp will be cut in half. For those of you with insta trebs, attacking someone with insta trebs, I have a little trick for you.
Player 1 builds 11k trebs, and has 1+ honor.
Player 2 attacks player 1, with 99k scouts 1k cavs, and has 0 honor.
Player 2 wins, and gains ~1.3mil exp, 280k honor. Player 1 gains 75k exp, and loses 280k honor.
Player 2 builds 11k trebs, and has 280k honor.
Player 1 attacks player 2 with 99k scouts, 1k cavs, and has 0 honor.
Player 1 wins, gains 280k honor, player 2 loses 280k honor.
Continue this in an endless cycle, and you can get 50-65% heal on both sides, and get double the exp. Basically, you would be losing 7000-11000 scouts after heal to gain 1.3mil exp. This is actually much cheaper than farming level 10 npcs, except you don't have any resource gain to make up for the losses. The players will also gain 100-200k exp for rebuilding their trebs.
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