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Thread: Negative Honor

  1. #1

    Default Negative Honor

    How does an alliance get negative honor??
    http://gyazo.com/b6d845c3171088dfdecb1e772085f3ab

  2. #2
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    Quote Originally Posted by talkinTANK View Post
    How does an alliance get negative honor??
    http://gyazo.com/b6d845c3171088dfdecb1e772085f3ab
    im guessing they went past the 2.4 billion honour mark, The overflow number that i don't remember exactly. Used to happen a fair bit on age 1 but got patched. Apparently age 2 players finally carry enough troops to give decent honour to people. send in enough tickets and hopefully evony will fix it.


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  3. #3

    Default

    It was tripped at around 1.2 - 1.8 bil a few months ago on na44
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  4. #4

    Default

    Oh okay didnt know that

  5. #5
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    once they go past the 2.4 bill mark, they will go back down into - honour until they reach 0 honour as an alliance again lol, Then it will climb again.


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  6. #6
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    Quote Originally Posted by ssfgrgawer View Post
    once they go past the 2.4 bill mark, they will go back down into - honour until they reach 0 honour as an alliance again lol, Then it will climb again.
    until then expect some huge losses :P

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  7. #7

    Default

    The same goes for prestige. The biggest alliances on CA3 have all rolled over into negative prestige.... I think honor & prestige both roll over at 2.147b, I wish evony would find a way to fix this problem as I think heal rates reset when a player rolls over.

  8. #8
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    It's called an integer overflow error. It's caused by the programming using a signed 'int' variable rather than an 'int64'. It overflows at 2,147,483,647 or 231 − 1

    http://en.wikipedia.org/wiki/Integer_(computer_science)

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  9. #9

    Default

    Kind of exploity?

    One of these days I may get to 2.1B honor just for the heck of it. Kind of silly that we don't use 64-bit integers since the CPU's have used registers that size ever since the Pentium days and program counter (although all 64 aren't always used for obvious reasons) since Athlon 64. It's not like it has a major impact on memory use even when you're talking about 10K+ accounts per server. We're using machines with gigabytes, not an Apple II.

  10. #10
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    This seems to have been fixed for prestige, as the biggest alliance on CC3 now has 2,141,773,601 prestige, which is over the overflow limit of 2,147,483,647. However, Honor still seems to roll over as usual

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