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Thread: Server Merge Timeline

  1. #31

    Default Na63

    anyone knows when na63 will be open? it feels like forever since a new serve open ..

  2. #32

    Default

    Hahahahahahahahahahahaha

    Why would you want a new server anyway? Look at the disaster that 200 was in Age 1

    It is a lagged out mess and there are maybe 100 actual players there, and 30 or 40 100 member alliances of alts. There is no chat in WC except for people selling accounts or dump cities. And that happened within 3 weeks of the server opening.

  3. #33

    Default

    troops double
    you use an empty city n put draftable troops in 1mile valley
    need thunderraids 4 per try
    has a 50/50 chance of success
    69% draftable seems about the best
    Also 3 to 4 troop types is the best.
    Also on my experience troops under 50 million have a higher chance of cucess
    there should be no movement in the city and no builds
    also clear troops queue cleartroopqueues 0
    clear wall building defense if they are building "no movement on city at all" \qkillwall


    untrain w:2
    sleep 99999





    setsilence true
    set securityCode xxxxx
    set junk $m_city.actionFactory.getSecurityCommands().authSe curityCode(%securityCode%)$
    set junk $m_city.actionFactory.getSecurityCommands().setUnl ockOption(31)$


    If you need resouirces food to move troops out, then dismiss troops. After all you will double them anyway so that is a million phracts dismissed here and there.





    setsilence true
    label start
    iferror $c.cm.localArmies[0]$ goto start
    set time $c.cm.localArmies[0].reachTime$
    set x {{{%time%-$c.getRawTime()$}/1000}-0.5}
    echo "Waiting for %x% seconds to use strat"
    sleep $c.math.max(0,%x%)$
    set z player.trick.qlbx
    set a $c.af.getShopCommands().useTrickItem(c.castle.fiel dId,c.cm.localArmies[0].armyId,c.getVar(z))$
    repeat 4
    label wait
    iferror $%a%.ok$ goto wait
    echo Success!

  4. #34

    Default

    Bring evony back baby

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