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Thread: Troop kill tally

  1. #1

    Default Troop kill tally

    Think ev should put something new in like a troop kill tally. They have a scale for prestige and honor but just because someone is number for honor doesn't mean they killed more troops. I say discount scouts and warriors due to trebbing but i would like to see where people people on my server and other stand in troop kills especially those 4 year accounts on some ss's

  2. #2

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    Quote Originally Posted by iamme View Post
    Think ev should put something new in like a troop kill tally. They have a scale for prestige and honor but just because someone is number for honor doesn't mean they killed more troops. I say discount scouts and warriors due to trebbing but i would like to see where people people on my server and other stand in troop kills especially those 4 year accounts on some ss's
    Funny that you say this, AwesomeX's game has that exact feature lol. Every time I see a suggestion for what Evony should have I think hmmm, DigX did that.
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  3. #3
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    problem with a troop kill count tally is its not entirely accurate as a mesure of a players skill, anyone can go around seal clubbing noobs to boost there kills, but hitting heavy foes will generally lower your k/d since defence is so much easier in this game. so it promotes farming noobs, and transferring troops and not fighting people your own size or larger. I had the same issue with AW.


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  4. #4

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    Quote Originally Posted by ssfgrgawer View Post
    problem with a troop kill count tally is its not entirely accurate as a mesure of a players skill, anyone can go around seal clubbing noobs to boost there kills, but hitting heavy foes will generally lower your k/d since defence is so much easier in this game. so it promotes farming noobs, and transferring troops and not fighting people your own size or larger. I had the same issue with AW.
    Ya judging by the numbers you see on that game Evony would be far more inflated as far as fake (I guess) troop kills.
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    Quote Originally Posted by cushseth View Post
    Ya judging by the numbers you see on that game Evony would be far more inflated as far as fake (I guess) troop kills.
    Exactly when you consider you can transfer a few 100 million scouts in 1 hit with very very low losses, the K/ds would be crazy


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  6. #6

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    Quote Originally Posted by ssfgrgawer View Post
    Exactly when you consider you can transfer a few 100 million scouts in 1 hit with very very low losses, the K/ds would be crazy
    Thats why i said discount scouts and warriors. I havent played aw since they made it so you cant lose your main general and bombards were pretty op. Then the hero give aways and i had a feeling some were tipped off as to where they were i saw to much favortism in that game. I could get a pult hero and run around descouting peoples warcities. Personally i fight a variety of players. I fight big warcities when im loaded on troops and smash small players when they like to hit feeders or mouth off. I wouldn't play any game off the basis of kd but like kd but like in cod you will have dashboarders.

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    Quote Originally Posted by iamme View Post
    Thats why i said discount scouts and warriors. I havent played aw since they made it so you cant lose your main general and bombards were pretty op. Then the hero give aways and i had a feeling some were tipped off as to where they were i saw to much favortism in that game. I could get a pult hero and run around descouting peoples warcities. Personally i fight a variety of players. I fight big warcities when im loaded on troops and smash small players when they like to hit feeders or mouth off. I wouldn't play any game off the basis of kd but like kd but like in cod you will have dashboarders.
    and that theory works fine while ever everyone plays like you or me. however there are a lot of players out there who do not fight a variety of players, They fight players much smaller then themselves, thus racking up millions apon millions of kills for very little deaths, making them seem very very strong, but if a bigger player shows up to fight they flee to keep the k/d as good as it is. THAT is the issue. someone who goes attacking every man and his dog and winning some losing some will have a terrible k/d while someone who preys on the smallest guys he can find will have a great k/d.

    Even without transfering scouts or warriors, you can transfer millions of archers at a time at the loss of 5 troops. or millions of mechs the same way.

    And in AW You dont have MechD as common where the olny way to break it is to send scout layered mini mechs, where your killing 30k lista, for 100k troops. = makes you look bad for killing a defence.


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    Personally, I believe that TK (Troops Killed) tallies would be an interesting addition to player stats. As varying views have been presented, then a tally of the players own troops would have to be tracked as well. Through defending against/ attacking other players, npc battles, and valley/flat battles would have to be implemented also. Evony is essentially math. Why complicate it further? The cost (however reasonable or overpriced) of storing even more data than the company has to would be a waste. Profit above all.

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