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Thread: HC 12 help

  1. #1

    Default HC 12 help

    I am coming up on attempting to cap a 12 soon, and I was just wondering what buildings are necessary. The only use I will have for the 12 will be for defense. FYI, currently all techs are leveled to 10, but hero gear and stars are still below max if that information matters at all.

    I have searched all over the internet for clues on what buildings I need to construct, but with no luck, I am turning to this forum.

    Any help on this matter would be appreciated.

  2. #2
    Join Date
    Jun 2011
    Location
    United Kingdom
    Posts
    415

    Default

    No specific buildings are required. Just keep smacking it until the loyalty hits 0 and it'll turn yours - make sure you've a city slot available though.
    [Retired]
    Signature by: Morgan le Fay

    Shawne Sucks

  3. #3
    Join Date
    Feb 2011
    Location
    Australia
    Posts
    297

    Default

    yes, some buildings are needed. to defend vs anyone you need Accademy lvl 10, Workshop lvl10 i would suggest also lvling Embassy so you can have reinforcements, Beacon tower so you can see what they are sending, and Relief station so you can move troops out as needed
    thnx ~Jade~ for the Sig... Check out her shop!

    "You can always trust a dishonest man to be dishonest, but you can never trust and honest man to be honest......Honestly"

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