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Thread: Guide to Insta-Conquer LVL10 NPC for Forward Base

  1. #1

    Default Guide to Insta-Conquer LVL10 NPC for Forward Base

    Advanced PvP - Guide to Insta-Conquer LVL10 NPC for Forward Base
    Cross-Link to my Advanced Scout Bomb PvP Guide: http://bbs.evony.com/showthread.php?t=51612. When used in conjunction this can make you a powerful attacker.

    Synopsis:
    - Don't want to pay for an advanced teleport but want to get close to that enemy you want to conquer?
    - Sick of the 24 hr cooldown from advanced teleports?
    - Well this strategy is to tell you how to "teleport" yourself within a 100mile radius of your home cities, and begin laying down the smack instantaneously


    General Idea:
    - Extension of the regular lvl 10 NPC conquest, except doing it without waiting for troops to return.
    - It takes exactly 40 attacks (with new revised method) within a 6 minute window in order to conquer a lvl10 NPC city successfully
    - It needs coordination and timing, but can be done solo


    My Strategy:

    1) Sync your time to the server NPC refresh global clock.
    - send an attack to a random (close-by) NPC city.
    - send 6 scouts, timed 1-6 minutes camped to the same NPC city right after attack lands
    - use scout reports to determine *exactly* when the 6 minute refresh interval is, and do a +1 minute for safety.
    - So if it refreshes at 1:02. You can bet that at 12:03-12:08 there will be no respawns of troops.
    - So choose the 12:03 -> 12:04 window for your attacks to land

    2) Plan your 40 attacks

    For the initial strike:

    a) for short range, i typically send 15k balls + 5k pults along with rest archers.
    b) for Mid range, I will send 100k archers
    c) for long range, I will send 8k workers + 92k archers with a *very* high attack hero (this works up to 120 miles radius)
    d) for longer range, I will send 98k archers, 2k transporters.
    e) even longer if you are willing to take more archer losses

    Warning: Initial attack with archers only requires high ATK hero with max techs.

    The second attack, I will send 1 more archer wave to clear out towers.
    I usually send 30k war/30k archers (it can be done with as little as 20k warrior / 14k archers, or even 20k archers).
    - Range/losses will be your deciding factors.

    For the rest of the 38 attacks, you can just send 10k warriors, plus whatever transporters/workers needed to make the trip.

    Make sure you prepare all your towns with the right amount of troops (if you are only close to it), all heroes returned, max out heroes per city always.

    For the last attack, minimally you can send 10k warriors. But if you want to put your forward troops there, send the troops you want to be there when you takeover (in case you are afraid of an immediate response)

    3) Send attacks using camp time to have them all land within your window (I try to do them all within 1 minute usually)

    Timings (example window 12:03-12:09). Here's how you would time your attacks.

    1xInitial Strike: 12:03:00
    1xAT clears: 12:03:05
    37x Primary 10k war waves: 12:03:10
    1x Last conquering wave : 12:04:00

    The whole thing requires only about 130k archers, 400k warriors, and whatever your "conquering force" is.

    Your last attack to conquer will place your troops into the forward base. Could be like a 100k archer wave, and you have yourself a lvl10 forward base, with lvl10 rally point which you can then start sending out that 100k archer wave at someone's city..

    This requires the usage of CAMP function in attacks. What you will need to do is figure out where your "furthest city is" Send the attack from there first. lets say it takes 1 hr to reach destination from furthest city. You send your N attacks from that city.

    Choose the next closest city, this city lets say takes 50 mins to reach destination. So you camp for 8-9min (depending on how fast you switched). This will allow your attacks from the 2nd city to land inside the same minute as the attacks from the first city.

    Keep doing this for N cities that you are launching from

    The key to using camp function properly is to look at the ARRIVAL time on the lower right corner of your attack dialog box. This will allow you to coordinate your attacks


    I've conquered around 20+ lvl10 NPC cities this way, works great! Thanks to Soin, and many others for the initial information on conquering lvl10 NPCs, this is just a variation / optimization on that.

    Update: I it possible to do this across server resets, but you have to be careful as you never know when the refresh time will be, but closer your attacks the less likely you will get hit with a refresh timer. You could also plan for it, and send additional attacks to account for that some of your attacks will die. (7 more would do it)

    Updated: new #s to use less troops overall with this effort. 40 attacks needed. Loyalty from 90-60 is by -3. Loyalty from 60-0 is -2. With these troop counts.

    This is a repost since my last thread dated 7/09 which got moved here http://bbs.evony.com/showthread.php?...ard#post258728
    I've been requested to repost
    Last edited by arislan1999; 08-28-2009 at 12:23 AM.
    Sarcyn
    Neopiece - Server 5
    (Retired from Evony)

  2. #2

    Default brilliant

    camp time...neva thought of usin them...10/10 from me!

  3. #3

    Default

    Is there a guide to doing this with a level 4 NPC

  4. #4

    Default

    Quote Originally Posted by arislan1999 View Post
    Guide to Insta-Conquer LVL10 NPC for Forward Base


    My Strategy:

    1) Sync your time to the server NPC refresh global clock.
    - send an attack to a random (close-by) NPC city.
    - send 6 scouts, timed 1-6 minutes camped to the same NPC city right after attack lands
    - use scout reports to determine *exactly* when the 6 minute refresh interval is, and do a +1 minute for safety.
    - So if it refreshes at 1:02. You can bet that at 12:03-12:08 there will be no respawns of troops.
    - So choose the 12:03 -> 12:04 window for your attacks to land
    I get everything else except this part. Doesn't the 400kwarriors refresh 6 minutes after they are destroyed or are you saying that they get refreshed at the predetermined time with the server clock? 1:02 seems such a long time to refresh if you attacked at 12:03. Did you mean 12:02? As far as the scout report, where is the 6 minute interval seen?

  5. #5

    Default

    the regen is actually 40k every six min.. starting on the hour.. ie, 13:00, another on 13:06.

  6. #6

    Default

    Yeah originally i thought that it refresh after you kill the warriors, but that's not the case. There's a global timer that it refreshes on , and it doesn't always start on the server hour. I've found this out through a bunch of experiments.

    That is why I suggest just checking for the timing by attack a random NPC and scouting it constantly.
    Sarcyn
    Neopiece - Server 5
    (Retired from Evony)

  7. #7

    Default

    Assuming that the refresh only happens on the minute, 13:00:00 or 13:01:00, then if all attacks are coordinated within 59 secs( between 13:00:00 and 13:00:59), then it does not matter when the refresh happens, right?

  8. #8

    Default

    afaik, the regen timer is not fixed on the minute.

    Was once unlucky to strike at the "wrong" minute and the 40k warriors and 10% fortification wiped a few of my loyalty waves. Needless to say, the capture failed.

  9. #9

    Default

    For someone who wanted to see

    Attack 01 http://battle26.evony.com/default.ht...2d99915eec.xml
    Attack 02 http://battle26.evony.com/default.ht...b40845ffa8.xml
    Attack 03 http://battle26.evony.com/default.ht...f18388889e.xml
    Attack 04 http://battle26.evony.com/default.ht...f11690fc2f.xml
    Attack 05 http://battle26.evony.com/default.ht...ccce268da1.xml
    Attack 06 http://battle26.evony.com/default.ht...e51b5b353d.xml
    Attack 07 http://battle26.evony.com/default.ht...3e3b10998c.xml
    Attack 08 http://battle26.evony.com/default.ht...1111810efc.xml
    Attack 09 http://battle26.evony.com/default.ht...0e87ed37e1.xml
    Attack 10 http://battle26.evony.com/default.ht...5a53463e81.xml
    Attack 11 http://battle26.evony.com/default.ht...e7a0849d50.xml
    Attack 12 http://battle26.evony.com/default.ht...bed2a083aa.xml
    Attack 13 http://battle26.evony.com/default.ht...6cc998d184.xml
    Attack 14 http://battle26.evony.com/default.ht...3fb61fc26d.xml
    Attack 15 http://battle26.evony.com/default.ht...8512276628.xml
    Attack 16 http://battle26.evony.com/default.ht...0ce2b60508.xml
    Attack 17 http://battle26.evony.com/default.ht...ccd4b85bd3.xml
    Attack 18 http://battle26.evony.com/default.ht...9c4941e220.xml
    Attack 19 http://battle26.evony.com/default.ht...172daf4f4a.xml
    Attack 20 http://battle26.evony.com/default.ht...49eb8cf2a4.xml
    Attack 21 http://battle26.evony.com/default.ht...69a4915317.xml
    Attack 22 http://battle26.evony.com/default.ht...fdb62da1a0.xml
    Attack 23 http://battle26.evony.com/default.ht...077e7e3aea.xml
    Attack 24 http://battle26.evony.com/default.ht...2e5f6d3f7f.xml
    Attack 25 http://battle26.evony.com/default.ht...2bc1c93202.xml
    Attack 26 http://battle26.evony.com/default.ht...40e726ad7e.xml
    Attack 27 http://battle26.evony.com/default.ht...95131c7f22.xml
    Attack 28 http://battle26.evony.com/default.ht...0ece4224bd.xml
    Attack 29 http://battle26.evony.com/default.ht...e40c7dd0a6.xml
    Attack 30 http://battle26.evony.com/default.ht...e35dd88cdc.xml
    Attack 31 http://battle26.evony.com/default.ht...3122af8b06.xml
    Attack 32 http://battle26.evony.com/default.ht...bc43a1d0eb.xml
    Attack 33 http://battle26.evony.com/default.ht...f2d081d6e5.xml
    Attack 34 http://battle26.evony.com/default.ht...df9c213ae3.xml
    Attack 35 http://battle26.evony.com/default.ht...3ce2da1baa.xml
    Attack 36 http://battle26.evony.com/default.ht...634af69b85.xml
    Attack 37 http://battle26.evony.com/default.ht...7c94ebd871.xml
    Attack 38 http://battle26.evony.com/default.ht...f72c86df1e.xml
    Attack 39 http://battle26.evony.com/default.ht...cd10992e5b.xml
    Attack 40 http://battle26.evony.com/default.ht...3a9fc11630.xml
    Attack 41 http://battle26.evony.com/default.ht...0808900273.xml
    Attack 42 http://battle26.evony.com/default.ht...73de1a4655.xml
    Attack NC http://battle26.evony.com/default.ht...bc1d121cd7.xml

  10. #10

    Default

    Hmmm... how high was your attack hero?

    What were your tech levels, all 10? What about compass and HBR?

    Man... I want to get a level 10 so bad, but I've just barely got the forces to try... and if I loss them, I'll be just setting myself up to get owned by someone else!

    Nice post btw!

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