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Thread: LV 10 npc myth

  1. #1

    Default LV 10 npc myth

    for some reason there seems to be a myth about the lv of hero in an npc city being a major influence on the losses you take.

    after capturing a few lv 10 npc's heres a list of their lv's and stats.

    lv - pol - atk - int
    22 - 55 - 82 - 35
    24 - 36 - 72 - 41
    5 - 45 - 55 - 33
    35 - 14 - 53 - 80
    45 - 43 - 51 - 21
    30 - 23 - 34 - 30
    2 - 15 - 34 - 36

    if you guys have any more contributions to make that would be greatly appreciated.

    the reason why these stats matter is because atk is the only stat that effects battle. in this case as you can see there are some extremes like the 82 attack lv 22 guy. (dunno how the heck that happened)

    additional stuff

    i guess it is true that the higher the lv of the hero the higher the chances of their attack being... after going through hundreds of heros ranging from lv 1-50 heres a break down of their average attecks. (because someone mentioned that lv 10 npc heros are the same as lv 10 inn heroes i spent 2-4 hours going through lv 10 inns.)

    lv1-10----- 37
    lv11-20---- 40
    lv21-30----44
    lv31-40---- 46
    lv41-50---- 50

    as i can clearly see it does gradually go up.
    (lol i just knowticed when i lined em up like this they actually go up pretty linear.)

    now the question is is a 13 point difference gonna really be the make it or break it

    though i dont have much data on this subject here are a few reports of different defending heroes. keeping my hero and layers at a constant to see what effect attack/lv of the defending hero really has. here are the results. (i might of deleted some of these battle reports since i go crazy with the deleting button)

    all heroes in these reports were captured afterwards to see what their actual attacks were.

    lv45- atk 82
    7.8k archer losses
    battle36.evony.com/default.html?logfile/20091107/b2/29/b229609920279ce5868fcb7cb0f2ef87.xml
    lv41- atk 70
    6k archer losses
    battle36.evony.com/default.html?logfile/20091106/09/35/0935b1c5e8d873c5fd98e6f4df65bc2a.xml
    lv31- atk 42
    7.5k archer losses
    battle36.evony.com/default.html?logfile/20091106/79/da/79daa0ff1d07e63a5c2e11017753cf43.xml
    lv10- atk 47
    7k archer losses
    battle36.evony.com/default.html?logfile/20091106/a8/ea/a8ea5e5bdef3c29cd121cdfe6ab9f9fe.xml
    Last edited by envoykeep; 11-08-2009 at 11:50 AM.

  2. #2
    Join Date
    Jul 2009
    Location
    Redlands, CA
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    Default

    Good job evonykeep. We stopped scouting lvl 10 NPC's a month or more ago because we found, as you're illustrating, the level of the defending hero has no correlation to their level of attack.

  3. #3

    Default

    lol at least someone has some sense... i been arguing with someone in my alliance about this for an hour. he just wont believe me even after i gave him the hard numbers.

  4. #4

    Default

    I get what you're saying, but all that being said, statistics are statistics. There are always the exceptions here and there but in the long run the less points the hero has to work with the more likely the attack stat will be lower.

    Chances are a level 5 guy will have a lower attack than a level 45 guy more times than not.

    If someone is looking for every possible edge it still seems reasonable to scout 10-20 times to look for a lower level defender than not. Of course there will be the exception but the bulk of the time you're giving yourself better chances looking for a lower hero.

  5. #5

    Default

    too bad u cant see stats of the npc hero

  6. #6

    Default

    Quote Originally Posted by Zensae View Post
    I get what you're saying, but all that being said, statistics are statistics. There are always the exceptions here and there but in the long run the less points the hero has to work with the more likely the attack stat will be lower.

    Chances are a level 5 guy will have a lower attack than a level 45 guy more times than not.

    If someone is looking for every possible edge it still seems reasonable to scout 10-20 times to look for a lower level defender than not. Of course there will be the exception but the bulk of the time you're giving yourself better chances looking for a lower hero.
    the problem with that from what i have gathered (thats why i would like more numbers)

    is that it seems they allocate the points accordingly so that in the end they sort of average out.

    like the ones with a higher base attack will try to get their politics or intelligence to average out with the attack and their third stat to be somewhere up there too.

    its almost like the hero's from the lv 10 inns...
    where they have stats like 70 40 50 and when you redistribute the stats you realize that the base are 65 15 20... for some reason they add very little to the highest stat and try to average it out or something.
    (yes i have done this with lv 10 inn heros and this is the general trend that i found though i dont have any actual numbers to show. so i assume they do the same with the lv 10 npc heros) in which case if they have base of 25 40 35 and is lv 20 they would be like 33 50 37 (lol made up numbers again)

  7. #7

    Default

    lv - atk
    02 - 34
    05 - 55
    22 - 82
    24 - 72


    you only proved it is fact and not myth

  8. #8

    Default

    Quote Originally Posted by A3Online View Post
    lv - atk
    02 - 34
    05 - 55
    22 - 82
    24 - 72


    you only proved it is fact and not myth
    pfft... if you only use half the data you can also say he proved they get weaker as they increase in level:

    lv - atk
    22 - 82
    24 - 72
    35 - 53
    45 - 51

    Your argument is flawed.

  9. #9
    Join Date
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    Default

    on average, a high lvl hero will have higher attack than a low level hero. This sample is tiny.

  10. #10

    Default

    Quote Originally Posted by evolnayr View Post
    pfft... if you only use half the data you can also say he proved they get weaker as they increase in level:

    lv - atk
    22 - 82
    24 - 72
    35 - 53
    45 - 51

    Your argument is flawed.
    and your math is weak 4/7 is not 50%
    your argument is flawed simply because it lacks enough evidence
    basing it off 7 captured hero's proves only want to make a claim with out evidence

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