Curious on what others thing of this idea..
What if Evony took a differet approach on their troops attachment.
Example, A Hero will have a default 1 type army setting.
As the Hero rises in level you have the option to choose to increase the amout of troops to be assign or to add another type of class as an addition.
Hero: Wondumgai
Level: 1
Troop type: Workers/Warriors (1,000 max)
Physical points: 100
After much attacking and a few visit to the Brothel.
You have the option to increase the numbers of troops.
Hero: Wondumgai
Level: 10
Troop type: Workers/Warriors (10,000 max)
Physical points: 70 A much need rest is require.
-------or---------
You can add additional troop class
Hero:Wondumgai
Level:10
Troop type: Workers/Warrior(5,000 max) Archers (2,000 max)
Physical points : 70
You can just keep adding troops classes or tropp amount.
I haven't really work out the whole details.. so a suggestion from others are welcome.
You will also need to put a limitation on those Heros on their task to prevent exploiting by spamming a 1 hero attack only.
To do this you need to add another attribute such as physical or something similair to that. You then deduct a portion of its physical with every task taken, more so if he is defeated and when he reaches a very low level he will refuse to do any task and may require rest to regenerate back to 100.
Also, if this new attribute is to low it should also reduces the Heros bunos buff by a percentage.
Sorry guys brain pause, lost the ideas, got distracted by my son... will try re brainstorm the rest.