Questions for Admin regarding Age II
1. I have 6 people in my home who have facebook accounts. If all play Age II will that endanger my account for suspision of multi-accounting?
We're not going to allow discussion of other games.
3. should the above mentioned game become or stay more popular than Age II through evidence of facebooks app page which shows active users, would you consider adding more PvP to compete?
4. How many of your beta testers for Age 2 were active paying players? the reason I ask this is I was interested in becoming a beta tester, but was too involved in my Age 1 server. My fear is that you may have gotten feedback from more casual players.
5.Have you ever cosidered having a poll which you are redirected too after making a purchase on Evony? This way you can get more refined feedback from paying customers. Not to discount the opinions of nonpaying players, but lets face it.. without the support of paying customers none of us would play.
6. Where do you see the direction of a long established Age 2 server. What are your intentions to keep it from getting boring once all heroes are maxed and all structures and research is maxed.. with no wars to keep a player busy how will you handle this?
7. Finally in regards to the "no bullies" ad campaign.. is it not deeply engrained in our human nature to want to be a winner??? and in any game were there is a clear winner and loser can the winner not be perceived at times as a bully? Do you think taking away the ability to be feel like a winner is going to make this game more attractive??