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Heroes of Conquest (RPG)
THIS GAME HAS 1 SPOT
Sign up for a different game here: http://bbs.evony.com/showthread.php?p=83782#post83782
Go to the extended shoppe thread here: http://bbs.evony.com/showthread.php?t=12197
This text RPG is one Im suprised I have yet to find here. It is based in a fantastic medival Europe. The game will unfold after 6 characters join the game. (This will sound alot like a simplified version of DnD
Character Bios:
Name:
Class: (Spell Caster, Priest, Fighter, Thief/Assassin, Archer just to make it simple)
Age:
Description:
Level: (1 for all for now)
Hit points: (6 for Spellc, 8 for priest and thief, 10 for archer, 12 for fighter)
Armor: (Sum of speed bonus + armor bonus [from magic and mundane])
To Hit Bonus: (= to level for fighters and archers, 1/2 level for thieves and prests, 1/3 level for spell casters)
Movement: (speed bonus + 4 if fighter, +5 if priest, +6 if wizard or archer and, +8 if thief
Stats: (10 points to start)
Strength: (Attack power) +1/2 damage, +1 to hit [per point]
Intelligence: (Spell Power) +1/3 spell level, +1% spell hit chance [per point]
Accuracy: (Ranged weapon accuracy) +1 to hit for ranged, +.5% critical hit [per point]
Speed: (Dexterity/Movement) +1/2 armor, +1 movement [per point]
Constitution: (Durablity) +1*level hp [per point]
Charisma: (Charm) +1 merc, +1 to a few skills (charm, diplomacy) [per point]
Skills: (All have 20 skill points to invest)
Find: (looting items)
Locate Traps: (Thief only, find traps)
Ride: (helps avoid falling off a steed in combat)
Charm: (Convince NPC's of things)
Diplomacy: (A less forceful but more likely way to convince NPCs, less options)
Balance: (Avoid falling)
Swim: (Swimming skill)
Climb: (Climbing skill)
Concentration: (Focusing on spells in combat)
Knowledge [Arcane]: (Knowing about this group)
Knowledge [Nature]: (Knowing about this group)
Knowledge [history]: (Knowing about this group)
Move Silently: (Thief only, avoid being heard)
Listen: (Hear enemies)
Special abiltities: (Delete all abilities that dont apply to you)
Fighters: None at level 1
Thieves: Back Stab (instant critical hit, once per battle)
Priests: Heal (Heal target 4 hp), Holy Shot (3 damage to monsters, 6 damage to undead)
Spell Casters: Spell Book (Choose 3 of the following: Magic Missle [2 damage shot, never misses, 3 per battler], Wizards Armor [1 per battle, +4 armor], Steed [Get a large horse for as long as you want, rid of it when you want. cant fight], True Strike [+6 to hit, once per battle], Summon monster 1 [summon medium scorpian, or summon weak skeleton], Magic Weapon [+1 to damage and to hit, lasts whole melee])
Archers: True Shot (+2 to hit, 2 times per battle)
Weapon: Type: (Can have multiple weapon selections, make a new one of these per)
Damage/To hit:
Special:
Gear: (150 gold worth)
(Buy things at the Old Fashion Shoppe post)
The game will start once the 6 players join
This game will be posted on most frequently by me on weekends and after 4:00 USA central time till 9:00 USA central time
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Players Stats:
Name: Serrin
Class: Spell Caster
Age: 24
Description: Serrin has flaming red hair and black robes.
Level: 1
Hit points: 0/6
Exp: 92/100
Armor: 6.5 (6 from armor, 1/2 from speed)
To Hit Bonus: 1/3
Movement: 7
Stats:
Strength: 0
Intelligence: 4
Accuracy: 0
Speed: 1
Constitution: 2
Charisma: 3
Skills:
Find: 3
Locate Traps: 0
Ride: 0
Charm: 4
Diplomacy: 0
Balance: 2
Swim: 2
Climb: 0
Concentration: 4
Knowledge [Arcane]: 4
Knowledge [Nature]: 1
Knowledge [history]: 0
Move Silently: 0
Listen: 0
Special abiltities: Summon monster 1 (scorpian, skeleton, green muck), Wizards Armor (+5 armor), Steed (move 14)
Weapon: Type: Mace
Damage/To hit: 4/.3
Special: Insta-kill on undead
Gear: large shield, Chainmail, and Mace. 28 gold
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Name: Daryz
Class: Archer
Age: 19
Description: 186cm tall, 100kg, shoulder length black hair, medium build, and icy blue eyes.
Level: 1
Hit points: 11/11
Exp: 92/100
Armor: 4
To Hit Bonus: 3
Movement: 8
Stats:
Strength: 2
Intelligence: 1
Accuracy: 3
Speed: 2
Constitution: 1
Charisma: 1
Skills:
Find: 1
Locate Traps: 0
Ride: 2
Charm: 3
Diplomacy: 3
Balance: 3
Swim: 2
Climb: 2
Concentration: 1
Knowledge [Arcane]: 0
Knowledge [Nature]: 2
Knowledge [history]: 1
Move Silently: 0
Listen: 2
Special abiltities: True Shot (+2 to hit, 2 times per battle)
Weapons:
Type: Longbow
Damage/To hit: 4 damage/6 to hit
Special: 22 range
Type: Shortsword
Damage/To hit: 3 damage/3 to hit
Special: dual (requires ability)
Gear: Longbow, Shortsword, Leather, 83 gold.
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Name: Cale
Class: Assassain
Age: 19
Description: Cale has blonde hair/blue eyes and wears a white robe with hood.
Level: 1
Hit points: 8/8
Exp: 97/100
Armor: 3.5 (1 from armor, +2.5 from speed)
To Hit Bonus: .5
Movement: 13
Stats:
Strength: 0
Intelligence: 3
Accuracy: 0
Speed: 5
Constitution: 0
Charisma: 2
Skills:
Find: 3
Locate Traps: 4
Ride: 0
Charm: 3
Diplomacy: 0
Balance: 3
Swim: 0
Climb: 0
Concentration: 0
Knowledge [Arcane]: 0
Knowledge [Nature]: 0
Knowledge [history]: 0
Move Silently: 4
Listen: 3
Special abiltities: Back Stab (instant critical hit, once per battle)
Weapon: Type: Throwing knife
Damage/To hit: 3/0
Special: Ranged weapon
Weapon: Handaxe
Damage: 4/0
Weapon: Knife
Damage: 2/0
Gear: Cloth armor; 15 throwing knives; Knife; Handaxe; 3 healing potions; 90 Gold, fine short sword, 1 lb of Igneci Berries (8 hp per lb)
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Name: Bakker
Class: Priest
Age: 20
Description: Skinny, boney in appearance with light brown hair and hazel eyes. Tan robes (because white stains too easy lol jk)
Level: 1
Hit points: 5/8
Exp: 72/100
Armor: +5
To Hit Bonus: 1/2
Movement: 8
Stats:
Strength: 0
Intelligence: 5
Accuracy: 0
Speed: 3
Constitution: 0
Charisma: 2
Skills:
Find: 3
Locate Traps: 1
Ride: 0
Charm: 3
Diplomacy: 4
Balance: 1
Swim:
Climb:
Concentration: 4
Knowledge [Arcane]: 0
Knowledge [Nature]: 2
Knowledge [history]: 2
Move Silently: 0
Listen: 0
Special abiltities:
Heal (Heal target 6 hp), Holy Shot (4 damage to monsters, 8 damage to undead) (lvl 2 spellcasting due to intelligence)
Weapon: Type: mace
Damage/To hit: 4
Special: full damage on undead
Weapon/shield: Large Shield
Damage/defense: +2 (defensive item)
Armor: Scaled Mail
Defense : +3
Helmet: none yet
Defense : 0
Gear: 36 gold, no items
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Name: Morgoth
Class: Assassin
Age: 19
Description: Picture okay? If so, This.
Level: 1
Hit points: 8/12
Exp: 92/100
Armor: 7
To Hit Bonus: 3
Movement: +11
Stats:
Strength: 3
Intelligence: 0
Accuracy: 0
Speed: 3
Constitution: 4
Charisma: 0
Skills:
Find: 3
Locate Traps: 4
Ride: 3
Charm: 2
Diplomacy: 0
Balance: 2
Swim: 4
Climb: 2
Concentration: 0
Knowledge [Arcane]: 0
Knowledge [Nature]: 0
Knowledge [history]: 0
Move Silently: 0
Listen: 0
Special abiltities:
Thieves: Back Stab (instant critical hit, once per battle)
Weapon: Type: Shortsword
Damage/To hit: 4/3
Special: Dual(if able)
Gear: (150 gold worth)
Magic Shortsword, Leather Armor(25, +2), Small Shield(+1, 22), 3 Heal potions(30) Leftover Gold: 60,
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Name: Graham
Class: Fighter
Age: 23
Description: Tall, brown haired, large shoulders and muscular physique
Level: 1
Exp: 72
Hit points: 12/15
Armor: 8.5
To Hit Bonus: 5
Movement: 7
Stats:
Strength: 4
Intelligence: 0
Accuracy: 0
Speed: 3
Constitution: 3
Charisma: 0
Skills:
Find: 4
Locate Traps: 0
Ride: 0
Charm: 4
Diplomacy: 0
Balance: 4
Swim: 4
Climb: 4
Concentration: 0
Knowledge [Arcane]: 0
Knowledge [Nature]: 0
Knowledge [history]: 0
Move Silently: 0
Listen: 0
Special abiltities:
Fighters: None at level 1
Weapon Type: Battle Axe
Damage/To hit: 6/6
Special: Fighter only
Armour Type: Chainmail
Armour Bonus: 4
Special: N/A
Gear: 21 Gold, No gear
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OLD FASHION SHOPPE
Weapons:
Knife: 5 gold, 2 damage, dual (requires ability)
Shortsword: 12 gold, 3 damage, dual (requires ability)
Longsword: 30 gold, 5 damage
Mace: 20 gold, 4 damage, full damage to undead
Spear: 17 gold, 3 damage, 2 square reach
Handaxe: 25 gold, 4 damage, dual (requires ability)
Battle Axe: 45 gold, 6 damage (fighter only)
Staff: free, 2 damage, full damage to undead
Short Bow: 25 gold, 14 range, 3 damage
Longbow: 50 gold, 22 range, 4 damage
Crossbow: 60 gold, 12 range, 6 damage
Throwing Knives: 2 gold per, recoverable, 4 range, 3 damage, thieve only, melee also (regulat knife then)
Armor:
Cloth 15 gold, +1 armor
Leather 25 gold, +2 armor
Scaled mail 55 gold, +3 armor
Chain mail 100 gold, +4 armor
Half Plate 160 gold, +6 armor
Full plate 250 golf, +8 armor (fighter only)
Leather Helm, 15 gold -5% crit hit against
Small Helm, 30 gold, -10% crit hit against
Heavy helm, 70 gold, -15% crit hit against, +1 armor
Small Shield, 22 gold, +1 armor
Large Shield 55 gold, +2 armor
Leather gloves, 7 gold, resist disarm +5%
Studded gloves, 18 gold, resist disarm 5%, +1 [slam] attack to hit ((slam is an attack))
Metal Gloves, 30 gold, resist disarm +12%
Locked gloves, 40 gold, resist disarm +50%, -1 to hit
Healing potion, 10 gold, (6 hp), one time use
Object Quality
Items of poor quality sell back for 25% normal price
Items of normal, or not specified quality can be sold back for 50% starting price
Items of fine quality sell back for 75% starting price
Items of perfect quality sell back for 100% starting price
Items of Masterwork qualtiy have +1 to hit, sell for 100% starting price (but cost 3 times as much as a normal weapon)
Will be added to later
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Name: Serrin
Class: Spell Caster
Age: 24
Description: Serrin has flaming red hair and black robes.
Level: 1
Hit points: 6
Armor: 5 from armor, 1/2 from speed
To Hit Bonus: 1/3
Stats:
Strength: 0
Intelligence: 4
Accuracy: 0
Speed: 1
Constitution: 2
Charisma: 3
Skills:
Find: 3
Locate Traps: 0
Ride: 0
Charm: 4
Diplomacy: 0
Balance: 2
Swim: 2
Climb: (Climbing skill)
Concentration: 4
Knowledge [Arcane]: 4
Knowledge [Nature]: 1
Knowledge [history]: 0
Move Silently: 0
Listen: 0
Special abiltities: Summon monster 1, Wizards Armor, Steed
Weapon: Type: Mace
Damage/To hit: 4, 1/3
Special: Insta-kill on undead
Gear: Small shield, Chainmail, and Mace. 8 gold left over.
((What's supposed to go in the Special slot?))
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Character Bios:
Name: Daryz
Class: Archer
Age: 19
Description: 186cm tall, 100kg, shoulder length black hair, medium build, and icy blue eyes.
Level: 1
Hit points: 11
Armor: 4
To Hit Bonus: 3
Movement: 6
Stats:
Strength: 2
Intelligence: 1
Accuracy: 3
Speed: 2
Constitution: 1
Charisma: 1
Skills:
Find: 1
Locate Traps: 0
Ride: 2
Charm: 3
Diplomacy: 3
Balance: 3
Swim: 2
Climb: 2
Concentration: 1
Knowledge [Arcane]: 0
Knowledge [Nature]: 2
Knowledge [history]: 1
Move Silently: 0
Listen: 2
Special abiltities: True Shot (+2 to hit, 2 times per battle)
Weapons:
Type: Longbow
Damage/To hit: 4 damage/6 to hit
Special: 22 range
Type: Shortsword
Damage/To hit: 3 damage/3 to hit
Special: dual (requires ability)
Gear: Longbow, Shortsword, Leather, 63 gold.
((just to be clear, whats in blue is based on normal plus whatever bonus I have added, I did not cheat the system))
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((sure, we can start))
((Delete any now pointless questions or irrelevent posts before this, as to reduce clutter))
The town of Drakville was a peaceful city, now torn apart by war ans strife. An army of goblins has terrorized the town folk and they have sent out a message for help
Serrin, Daryz you have answered this call. Serrin has heard of the old goblin spellbooks hidden in there tunnels, and Daryz seeks the glory ad fame of being a fighter for the people.
((Feel free to add a experiance point section to your bios, as when you kill monsters, you may level up))
An old man greets you as you enter the town
Old man: I am glad to see young people coming to save our town. I would suggest you two stick together to avoid falling prey to the lurkers in the tunnels.
Old man: Do you have any questions?
((Make sure that you use your skills alot when not in combat))
Other Options: Start fighting now
Other Options: Question Townfolk
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"Who are these people and what has happened to this town?"
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Old man: These are the people of Lord Frued. He is the one offering the reward. You can keep whatever you find and get a 300 gold piece reward to boot.
Young man: (Now walking up) the goblins sir. They came with torches and a fire we couldnt stamp out nor put out wth water. We had to cover anything burning with dirt, or let it smolder
Old man: Will you help us?
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"Depends on what my friend here thinks...Serrin?"
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Serrin sized them up, then said "Sure, why not? 300 gold reward, lots of loot, and best of all, we get to kill stuff!"
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"Then we're in. We'll talk who gets what later." Unlatches bow and takes arrow out of quiver.