How do u plan to clear the warriors in Atlantis donut scout bombs aren't going splat on them instead? :S
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How do u plan to clear the warriors in Atlantis donut scout bombs aren't going splat on them instead? :S
When you Attack Atlantis, your not going to worry so much about the regeneration of troops as you would have to plan a alliance coordinated attack so that you take it within a few seconds, having 100 or so waves hit the city
Awesome guide, Thank! i might try this later
Here's a possible strategy.
1. 50 x 94K layered warriors. Should clear the 1.35M cav and all 'starting' traps/logs/trebs
2. 10 x 97K layered archers. Should clear 2M pikes
3. 2x 125K ballistae. 2 highest attack heroes from alliance, excalibur (~500 attack). Should clear 14M warriors. (alternative 40 x 97K layered archers.)
4. 15 x 97K layered archers. Should clear 183K rams
5. 50 x 100K scout bombs. Should clear 850K archers (possibly something else for the archers when their numbers are down)
6. 50x spamming wave; archers/warriors/layering.
Total:
6.5M warriors
4.5M archers
5M scouts
500K layering
250K ballistae
177 waves to capture. 16.75 million troops. (This is for insta-conquering, no return waves)
18 rally points needed. 12-18 players.
Scout bombing team doesn't have to be very close to Atlantis.
Evocalc, but I also somewhat correct it to my own knowledge.
Notes:
-For every calculation I made, I assumed that every layer and wall defense has regenerated a bit.
-For hero attack, I took my own alliance as example, and estimate what hero attacks we can come up with, ranging from 200 attack to 500 attack.
1. Evocalc seems to think that the 94K layered warriors can kill about 80K-90K cav, while I think this is probably more like 25K.
2. I think a layered archer wave could kill 200K pikes. We could btw also use ballistae against the pike.
3. I dont see how evocalc can mess up a pretty clear ballistae vs warriors battle. Unless there are some Age II specific factors that play a role, I think 2x 125K ballistae will kill the warriors. There can probably even be 500-800K pikes left
4. Could be wrong here. I have virtually no experience with rams in warfare, especially not on defense. The archers may take out less Rams, but this doesnt have to be a disaster. For safety purposed, I'd probably send a couple more waves anyway.
5. 17K archer kills per scout bomb? Looks good to me.
6. Just plain spamming.
Again, this is all pure theory. I'm mainly looking to get feedback on where I am making wrong assumptions, cause there's a big chance I'm making a couple.
everyone search NEW CouNTRY in game suggestion box and post your thoughts please