These were level 12s I assume? I haven't been able to even find conquered level 12s on my server.
I have no reason to believe you're joking. I know it's possible. Just can't find the easiest way to do it.
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one has a red flag the other green
Alexgreat took a 12 on na2. I heard Elite (his alliance) has 2 now. He'd know a thing or two..
Has anyone taken one yet?
yes. Got one today, cost some units, but i still think i have alot of room to improve to make it cheaper
Na9
I believe him, I'm almost ready to take one myself.
And why does he need to provide screen shots? He's put a lot of thought and risked a lot by taking his. When I take mine, I'm not sharing my reports/screen shots with anybody except a few people that I've been discussing strategies with. The rest of you can go pound sand.
If anyone is SERIOUSLY ready to talk strategy, send me a private. I'm close to taking one and would love to discuss details with someone who as actually thought this through.
here is your screenshot
http://img33.imageshack.us/img33/4042/hc12.jpg
I refuse to belive there are not plenty of people out there that have done this allready though. Two people from my alliance took one each today
Oh and copper, the historical city attacks show up in alliance war reports, so your whole alliance will be able to see your waves, at least the ones that give report. So if you plan to hide it, you should leave before taking it.
I know. I sent a suicide wave at a historical in the name of science. Results were not as well as I'd hoped for, but my alliance seemed pretty pleased with it, and it's let us make some tweaks to come up with some strategies for clearing while conserving war ensigns.
Satan, besides not being able to cap other player's normal cities in Age II...
What makes you believe you can't cap 12+ cities from other players?
Level 12's are easy if you take the time to read the forums and then work out the best way to tackle one, I did my first today without help on NA6 and it went even better than I had predicted, if I had the city slots I could easily capture 1 a day. I can't believe there aren't quite a few people who already have one, I'm already looking at taking a level 14.
They are empty once taken, when you click on other cities on the map you get a policy button for everyone except your own alliance, from there you can Draft, Disarm, impose tax, pop deployment like on a standard colony but you also get Food levy. It looks like a level 12 as a range of 10 miles, you can draft from an NPC10 which gives 40k of warriors, I have a level 14 within 10 miles but it won't let me draft from that.
It tells you that you have 5 policie a day but it only let me do 4, when I try to use the last one it says I don't have any left, that may be because I tried to use one on somebody more than 10 miles away or the historic 14 and it has lost count, I'll find out tomorrow if that is the case.
It does require some effort to work out what will and won't work, I'm not that surprised people aren't divulging yet outside their alliance given how relatively easy they are to get, as mentioned above though they do show up in alliance reports so you can't hide it from your alliance anyway.
its one level 12 of each, and 36 open slots
Interesting that the resource fields are open except for a single 12. The scout report says tons of level 12 farms.
Do you capture the level 100 king/queen as a bonus?
You get 25% extra without the war ensign on what the normal rally point gives, ie a rally point 2 lets you send 25k, a level 5 lets you send 62.5k, I assume the rest continue with the 25% bonus, I haven't gone that far yet, only had it 4 hours and an Academy 6, beacon 9 and Workshop 5 were more important. You can also apply the war ensign on top of the original bonus so in theory a level 12 should be able to send out 156250 in one go, should make getting the level 14 easier which I've already started to consider. People claiming that they can't be taken by individuals haven't spent the time to work it out, 12's are easy to take when you work it out, I'm pretty confident I could probably have a 14 in 2 or 3 days as well without help.
Nope, you can't capture the king or queen or at least I certainly didn't, I wasn't expecting to be able to, if you have one yourself you will notice it behaves differently to other heroes including not using up a feast hall slot which is the main thing that made me think it was unlikely to be captured.
i havent built the rally up to 10 yet, but at a level 1 rally i could send 12500 troops with it, so seems correct
Thanks for the intel. That totally rocks.
I'm hoping to find out in a few days what a 14 gives, still need to do a full runthrough yet but based on the one I did for the 12 I'm about 80% confident I could get it fairly easily by using a 12 and sending 156k for the first attacks.
Even though you can only draft 4 or 5 cities a day I'm beginning to think they are still to easy to take for what you get in return, I'm planning on moving all my cities to historics before they start falling like confetti simply to stop one near me getting taken and having my troops drafted.
I wanna attack a LVL12 soon. Should I get compass 10 or stay at 9?
Historical hero with about 275 attack.
Geat guide satan