Evony should of merged all Age1 servers before the made AgeII
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Evony should of merged all Age1 servers before the made AgeII
Into 1 giant massive server?
That would have been so cool.
I honestly don't know the differences between Age I and Age II. Other than graphic changes.
I thought Age I was pretty perfect when they started the Age II beta, and I think nearly all my complaints with Age I were resolved in Age II. I do wish Evony would merge servers every 3-4 months routinely, to keep the action new for older players, but a giant server?, not for me! And I think the only thing that hurt Age II was too many changes all at once. Really, it was the hero changes that got the older servers all riled up, due to the amount of money and time people had invested into their heroes. Nothing will ever make everyone happy, and some people will always complain about change, no matter how much it helps the game, just look at the forums from May and June of '09 when Evony was still making major tweaks (for the better) to Age I.
In my opinion, Evony rolled out Age II too soon, and should have made a beta account transfer server to really see what the issues would be, but hindsight is always clearer than foresight.
To anyone who cares, let me be one to stand up and say:
I love Age I. It's awesome. Everyone I know on Age I loves it. A good many have tried Age II and not really cared for it. I tried it briefly, and preferred I - its a good fit for more aggressive players, I think.
I also DON'T like the idea of server mergers. A big part of Age I is setting up your area (e.g. upgrading npcs), which costs cents and can take a long time. I like things just the way they are. No one on my server is clamoring for a merger. So although I see it on these forums often enough, I don't know if that's the attitude of most players.
How are new signups on Age I dealt with? When I first started I don't remember picking a server.. maybe one was suggested and I just picked whatever that was. If some of the older servers are getting too empty, can new signups be suggested to go there? Maybe that would be a better way to solve these issues.
Of course, that would require a certain informal standard of behavior for players on such servers - not destroying noobs and letting them build up to a reasonable level, for example. If you want more people to fight, you have to leave them alone so they can build up.
I would fathom a guess that evony have gotten close to a stage were they have fixed most of the things they can without large restructuring of code.
The solution is usually (At least when i program different versions) to implement the features i need/want to add im required to basically recode from scratch. I don't think ive ever found a perfect game or application.
Short of starting "afresh" at least when i program, massive changes to the base code (The engine of the game) results in massive amounts of bugs and errors. something as simple as a incorrectly declared variable can stop an application from running. A debugger can usually point out this variable, but who remembers what its purpose was? Read through every instance of the variable being called takes time.
Theres this thing called reality and i doubt you will ever find perfection. Bear in mind perfection is something that no flaws can be found. Someone somewhere will always find a flaw.
Granted i don't program flash, But from my understanding flash programing concepts are similar to most other programing languages. Maybe someone out there that programs flash can verify if it works the same way.
Im also unsure if most of you know how tedious it can be to read millions of lines of code, because alot of people seem to only read the OP in a forum then post there opinion even though its the same as many posts before theres.