E1 vs E2 .... they both are unbalanced
I was well ranked in E1 and my clan was a warrior clan. My main issue was the fact that you had to log in every day to maintain your cities or you would lose everything.
E2, a good friend asked me to join so I'm a small fry in a good clan. Rather then trying to balance the game E2 seems to have swung way over into the other extreme. What a wimpy game. No grand battles, little sense in long term strategies. We have an over crowed map filled with dead accounts and active high prestige players with no skills.
Why is it so hard to build something in between these two extremes? Something that is balanced. Word is the E1 servers are slowly dying and in the long term it strikes me that E2 will as well. The sheer volume of dead accounts speaks volumes by itself. The map is absolutely littered with them.
But that is just kind of common sense under the current system as once you've build yourself up there is little to aspire to. Historic cities .... that is a pretty wimpy ultimate goal lol