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Originally Posted by
kassikas
And it is reasonable for NPC cities to rebuild defenses and troop levels thousands of times faster then their neighbors?
Let's address that issue when the ballista exploit is conquered. Until then, discussing the quick troop regen is kind of silly when it's so easy to kill them at will with a sufficient concentration of ballistas.
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And it is reasonable to have hundreds of Barbarian cities in the middle of an advanced empire?
You'd be surprised. Have a look at British history sometime.
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And it is reasonable for Barbarians to have things like massive fortresses?
For that matter, is it reasonable for Barbarians to have and produce enough resources to support ungodly armies without any other thought taken to the resource base? The unreasonableness goes both ways here.
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And it is reasonable for combat to be turn based? First you take a turn, then I do, then you, then I.
No, but you have to make SOME concessions to the fact that this is a computer game.
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And it is reasonable for a raiding party to knock down the walls of a city before plundering the unprotected country side?
That's a point there.
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And it is reasonable for walls knocked down to rebuild themselves so fast?
Consider the alternative. A lot of players would stop building walls altogether.
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And it is reasonable for guys with pitch forks to be able to hurt massive stone walls in the first place.
Hey, anything can do a lot of damage in sufficient numbers.
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Truth is, there is very little reasonable about this game. If we take out all the stuff that is unreasonable, nothing is left. Its a game, not a historical reconstruction. Come on man, put a little thought into your arguments =P
It is as sound and fury, signifying nothing. This is still an exploit.