So, as far as reinforcing allies who are suppressing....
How do you do it? Because when you are suppressing (as the Suzerain) you send troops to a camp at the enemies city. Allies cannot send to that city (says colonize, but then denies them the ability to send anything) so what, do allies reinforce your Suz city embassy? That would make no sense, since the troops would still be back in the Suzerain city instead of at the camp of the enemy city.
Of course the same thing holds true during an uprising. Both cities can reinforce through their embassies, even though obviously either the Suzerain or Colonies armies are going to the other, but at least you don't actually have to send out a camp on that one.
Very confusing, the Evony makers NEED to publish and maintain a manual for this game, since they change things on a whim constantly. The mechanics aren't even there to reinforce, so at least let us know how we are supposed to subvert them and do it. :duh:
Explain the June 3rd update then, please...
We've been working hard to address player concerns and fix bugs. We're working on addressing every issue one by one. Here are today's updates:
June 4th
Age II World
Fixed: If players who are at war join the same alliance, the war will now automatically end.
Fixed: An error was sometimes causing the colonize bar to stick. That has been corrected.
Fixed: The "Enquire Details" function for the heroes Peter and Appianus was generating an error message. This has been fixed.
Fixed: Some coordinates for heroes were display incorrectly. This has been corrected.
Age II Client
Fixed: The error "Input name is empty" would sometimes be generated when Enquiring Details. This has been fixed.
June 3rd
Age II World
Improved: Troops from a Suzerain's alliance will now assist the Suzerain in suppression battles.
Fixed: A bug would sometimes prevent Enquire Details from working correctly. This has been corrected.
Age II Client
Fixed: Notifications would sometimes block the tutorial and cause display problems during the tutorial. This has been corrected.
Fixed: A bug was preventing alliance members from reinforcing their allies who were being colonized. This has been corrected.