Sounds good. Waiting eagerly.
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Sounds good. Waiting eagerly.
Sigh, Finally done! Up next is my theory for level 16s. The work never ends.
Has anyone taken a 12 in the last 24hrs? Our alliance has attacked 5 today and losses were off the charts. Every single attack was identical to the dozens of previous attacks we've made and 4 of the 5 attacks were by players that already had 12s. The only difference was better heroes on our side.
On all of our attacks we've followed Satan's (awesome) advice to the last letter. Here's one sample result:
Penicillin On, War Horn On, All Heroes >400 atk.
18 x warrior bombs
(following waves spaced every 30 seconds plus or minus 5 unless noted).
Wave 1: no report
Wave 2: kills rest of cav
Wave 3 - 6: no report
Wave 7: Kills Swords, 8k archers, and cav regen
(2 min pause)
Wave 8-16: no report
Wave 17: Starts killing Warriors
Wave 18 - 21: Kills rest of Warriors
All of the attacks were just like the one above give or take a few waves.
Like I said 4 of the 5 attacks were by players that have capped 12's before. Our total losses for 5 cities were 7.1million archers.
Any chance Evony changed the defending heroes mechanics?
One weird thing to add, we did think it awful strange that we all got good scouts on the same day. We have 14 players looking for 12s right now. 10 people scouted today (2 are MIA and 2 decided to not try). That means that 50% of our scouts on 10 different 12s showed the right defending configuration. Battle reports agreed with the scout reports though.
Update: we just hit another one and it was totally normal and inline with expectations. Losses were a few hundred thousand. Really weird.
To the above post, I have seen some real weird battle reports from level 12s in the past few days which leads me to believe Evony might have changed the hero system in Historical Cities from a standard set of attack/intel, to a varying one, which is REAL annoying if true.
Yeah its not bad only thing is asking for 125 leadership that means basically HH are needed, only problem i can see for standard people but otherwise nice :)
We haven't had any problems but if i notice will say so, and yes that would be annoying.
If you wish to further decrease you Losses then you may replace you last 2-3 waves with a Ballista Mech attack from a HC12 that will take only small losses.
Final Wave: 140k Ballista/2k Archers/2k Battering Rams/2k Pike/2k Sword/2k Warr/2k Work