Just edited to put your LV 14 Map Spawn :rofl:
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Just edited to put your LV 14 Map Spawn :rofl:
It sounds like a lot Jujim, but once you have like 2 weeks with multiply 14s your looking at warrior counts in the double digit millions with no real use besides farming and scout bomb defence, so when your drafting 2million a day a 3:1 Kill Rate seems pretty good, With better attack the kill ratio is even better as well.
:)
Going for my first 14 in a week or so.
Will have ~2 mil archers, ~500k+ warriors (have a 12), a 600 atk, 245 leadership HH, ~550 atk,, 225 leadership HH, and 7 ~420 normal level 100 heroes.
Gonna probably send my first 5 spears with my best heroes from ensigned waves from the 12 (only 5 miles south of the 14 so I'll rein them to the other city once their attacks are finished) and then camp time the other attacks from the loy spamming city 1 tile away. With luck, 5 156k archer bombs should be hitting with 4-5 125k archer bombs all at the same time. I'm going for broke on this more or less using Spawn's simple guide, and I can only hope that the report I receive after all that is a good one (doesn't have to be broken necessarily, but the cav/archers better be dead and the warriors almost so!
Nice info Jujim. 10:1 war:arc sounds pretty good to me.
Maybe I'll try an all-warriors takeover of a LVL12 =D. Should be possible from a LVL16, using INT gear for clearing the D.archers.
I was actually thinking about this earlier today. I think they're right about the archers though. The archers will stop and the warriors will pass them. Granted, 42k archers won't completely destroy 200k warriors in one-shot, but by the time the warriors meet, you might not have many left. Add in a 100k arch wave to clear the arch and do the rest with warriors though.
With 500+ INT and 200K warriors, you should easily get to the archers, but of course clearing those with archers would be a lot easier.