no difrent then the advantage i have at a job intervew after going to college
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no difrent then the advantage i have at a job intervew after going to college
Sure, they should specify it.
If you buy coins you have the ultimate advantage no if, ands, or buts, you can not deny that someone paying gets far more perks then someone not paying... I choose to play "free forever" and deal with 194 hours of research and still stay strong in the game and have worked my butt off to stay strong. Thought the point of a game (free or not) was to reward hard work and effort, a little more help getting my new town or new building to stay strong would be nice.
hehehe, yep. However if they mentioned that I could understand that, I had to figure that out the hard way and really frustrated me. OH well, this thread was to get other peoples thoughts, and so far I seem to have started a riot. I'm not dissing the game, but having been here since the beta and being a massive game player I do have some thoughts and ideas for improvement. I wish people wouldn't get so offended when someone brings some ideas to the table. I'm not knocking the game, I love it!
Looks like they did change the wording it now reads "Preset Construction time less then 5mins. Free speed up finished" so that took care of that, must have missed it in the last few patches because I was use to the other wording. However I still hold my feelings that all building times under 5 mins should have free speed up. You can agree or disagree, just don't be upset and "correct" my thinking if you disagree. Thank you.
That's not either of the issues under discussion.
They are:
1: The description isn't quite accurate. If it said "Construction time (not counting Construction tech) under 5 minutes is free to speed up", it would be. Perhaps this will be implemented in the interests of clarity.
2: Players who invested their resources in Construction tech should be able to build any building with a modified build time under 5 minutes for free as well.
The first point is agreed upon. The second is still under debate (but if implemented would render the first point moot and unnecessary). For my money, I'd agree, because implementing that just isn't that unbalancing. It adds 1 level to the ones that can be sped up, since the time for each succeeding level is doubled, and construction time can at best be halved (at Construction 10).
(to wit: if, say, L3 of a building becomes eligible to be sped up due to this suggestion, then L4 will still guaranteed be too long to be sped up. If L2 takes 4:59 to build, doubling that for L3 makes it 9:58, halving that for the tech drops that again to 4:59, so L4 would then be, again, 9:58 and thus too long to be sped up. Put in simpler terms, if your construction tech is maxed out, your buildings are considered 1 level lower for purposes of build times, because each level of tech drops times by 10%, so level 10 will halve build times. If each tech level halved build times, I'd say then the free speed up working as suggested would be unbalancing, but that's not the way it works.)
drtarr, I completely agree with you.
A more advanced player should get the free speed up for structures they can build under 5 minutes. It's very annoying to have to deal with all these 3 minute 14 second build ups on a new city. It should be a perk that goes along with concentrating on building. 100% agreed.