Hmmmm I was posting in another thread when this came to mind.
Two attack types
Raid: this is cav archers and infantry it will not inflict loyalty damage may not even take out much of the fortifacations of a city. IT is a rapid attack mode meant to loot as much as possible form the town and its surrounding country side.
Seige this is a more advanced attack with heavy equipment. it is meant to drainthe will of the people to fight. IT would inflict loyalty damge and if given enough time cause a city to fall into the attackers hands as booty. This type of attack would require heavy weapons troops and tactics and time.
Now before i hear it said well then people wil ljust camp cities till they fall i will say this A besieging enemies worst fear is a raiding army hitting it in the middle of seige.
This would allow the defenders to even be assisted by their allaince mates.
OK now at this point i am sure the Code monkey's are trying to put contract out on my head for some of my suggestions. BUt it would make warfare in the game much more dynamic.

