Kk. Easiest method which requires few HH and only 30 Level 100 hero's
Need 5 HH Level 150
30 Level 100 Hero's
12 star set
5 Xcal
2.5mil Pikes
750k Bally
3mil Scouts
4 cities 1-2 miles from HC 16 Target
4 mil Archers
100k swords
100k pikes
+Layers
1 HC 14
2 HC 12
5 war Ensigns
Kk..... This is only the easiest way if you have very few HH But decent stars
HH have to Be Xcal'd and be over 680 Attack
Normal Hero's have to be between 460 and 520 Attack
20 125k Pike waves with normal hero's from 2 HC 12's to land 1 min - 2 secs before
5 Layered Bally waves.... All landing within 15 secs of the first bally wave
I Use a 3k worker, warrior, sword, pike, 16500 Archer,2k trans, 5k cavs, 150k Bally and 2k rams
Example of Bally wave
http://bbs.evony.com/showpost.php?p=...&postcount=263
Now for the fun part
Ya have 3-4 cities at 1-2 miles from the 16 ( To Make it much easier 3 trusted Ally mates Can help here ) As Soon as Bally's hit SCOUT
Make sure Most warriors are gone ( Everything should be gone except pults at this stage )
If Warriors gone or very few Start scout bombing and have Ally mates send Loy spam of 95k Archers, 2.5k swords and 2.5k pikes
IF Some warriors remain send Archer waves equal to half the remaining warriors ( Will be overkill but this is simplified ) while scout bombing
Scout bombing from 1 mile you should be able to send 1 scout bomb every 3-5 secs.... From 1 Mile with Level 10 mount it will take Archer waves 1 min to hit...... That Allows you about 30 scout bombs ;)
As Soon as You get a blue bar on scout bombs send your low waves as well
Now for the ranged Guide
DO NOT USE SERVER TIME
The person who sends Bally from the furtherest away from the target 16 Checks with anyone else who is sending Bally with how long their waves will take..... If Possible All bally waves camped to land within 5-10 secs of each other
Once Bally waves are camped and each waves time has been double and triple checked by each sender start camping pike waves.... time them to start hitting at 30 secs before Bally as to send 10 waves of 125k Pikes should take about 30 secs ( If you get bad lag start at 45 secs before Bally's )
To be safe and save having to worry about underkill you can send an extra Bally wave 15 secs behind the 5 leading Bally waves as a failsafe but most of the time it will need to be recalled
Time 2 Archer waves to hit Just After failsafe Bally wave ( To clear any regen incase very few warriors remaining ) and have 30 100k scout bombs timed to hit within 30 secs of the failsafe Bally wave
After the scout bombs are camped Camp loy waves to hit.... If doing insta cap ya can get away with as few as 24 loy waves BUT Best to send 45+ As many have failed by under estimating loy waves
If Over nervous and ya and ya Ally mates have Bally to spare ya can camp Bally waves at 30 sec intervals and just let them hit as Scout bombs have already cleared and loy waves are hitting
Easier with less peeps involved as the more involved the harder it is to get timing down pat
Overall A HC 16 cap should take no longer than 5 mins ideally.... And can be Much quicker
But this is just a simple guide or walkthrough..... Something to aim for
BUT remember..... HC 16's can vary.... So test with pike waves.....
I'm Sure there are many better methods than wasting 3/4's mil Bally's and then some but this is the easiest method if ya haven't got many HH
Will keep my HC 16-16 Cap set up to myself for now as it is KILLER ;) No Pres lost on any wave except overkills :D
http://bbs.evony.com/showpost.php?p=...&postcount=264
Basic waves that show average kills per phase with Specified Hero Attacks

