February 11: Troop and Hero Bug Fixes
Here are the most recent game updates:
http://img3.imageshack.us/img3/7695/evonyupdate2.png
February 11th
World
- When multiple waves of troops are sent to a single valley, those waves are no longer combined into a single wave. This fix was made to prevent potential exploits with troop movement and food consumption.
- Historic Cities may now always be captured when a player is in paid Holiday mode. Previously, a bug would sometimes cause loyalty to become "stuck."
February 10th
Age II Server
- Change: If a historic hero becomes a fugitive and is recalled, he will no longer lose leadership points and he will be free to move between cities.
I'm very happy with the outcome
Thank you evony and dawnseeker for fixing that. Whatever it was. I dont coin and never will. I dont keep many troops around just a few for ambushing. But thank you anyhow. I wonder how many evony employees actually worked on this and for how long, rofl. Keep it coming. Let us see how you can top this with some other "fix" for some other "glitch".