as far as i know a medium bonus earns a flawless gem and a chance of getting an amulet. i have only had a medium bonus never a small or large
:(:(:(:(:(
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as far as i know a medium bonus earns a flawless gem and a chance of getting an amulet. i have only had a medium bonus never a small or large
:(:(:(:(:(
Please let us knw when the bugs are fixed for IE8. I would really love to get the toolbar back.
http://bbs.evony.com/showthread.php?t=174990
For those who have a query about the value of a toolbar bonus, courtesy of the evony support staff who responded quickly.
cant use it on my IE9???
when will that be fixed?
I installed the toolbar a couple of weeks ago, and i got my bonus cents for installing, but since then almost every day i try the daily bonus feature and i receive nothing? I have even gone as far as to keep the game open in 1 window and do my daily bonus on another just to see if anything changes... I have yet to get Any daily bonus... Can anyone help?:mad:
installed but no 10 cents....what gives?? age1 if that matters
Guys you might have to uninstall then reinstall again. And it's up on the mini toolbar where you click on the bonus button, there should be a box that comes about or another tab will open up, if it does let it. You have to click which server you want your bonus going to. Evony should have explained everything to us instead of just telling us about the toolbar.
After installing the new Evony Toolbar I noticed IT DID NOT DISPLAY any information regarding CONSTRUCTION or RESEARCH for any of my cities even though Research was taking place. Purely by accident I discovered that when I added a CONSTRUCTION project in the same city, THEN and only then did BOTH display.
When using nested IF statements in code to trap the appropriate data to display you will have to allow for either/or as well as AND; as follows:
If IsNull([Construction]) AND IsNull([Research]) then 'Display both as ready
[Construction]="Is Ready"
[Research]="Is Ready
Else if IsNull([Construction]) and IsNotNull([Research] then 'Trap Research only
[Construction]="Is Ready"
[Research] = [Research Time Data]
Else if IsNotNull([Construction]) and IsNull([Research] then 'Trap Construction only
[Construction]=[Costruction Time Data]
[Research] = "Is Ready"
Else 'Display Both as Time Data
[Construction]=[Costruction Time Data]
[Research] = [Research Time Data]
Endif
As developers I know you know this, I'm just pointing out the area where it may be likely to have been overlooked.
However, another issue I noticed is that the DISPLAY TIME in the toolbar DOES NOT MATCH THE TIME of Research or Construction in the related Academy or in the related item being upgraded when I checked in the related city in Town View.