Originally Posted by
japanpimp
So my guess was off by 6k archers. When I used dxcalc I forgot to plug in leadership on the attacker. My mistake. But the point is, my concept is still right. A player cannot scout bomb a top level defender in Age 2 who has a decent star set. Not an option. Kill ratio is too low. That is my point.
Everyone thinks scouts are so cheap and easy to build. They are not. They offer a very very poor cost/performance ratio. Players who just want to say "Yeah! I killed some of the defeners troops!" use scout bombs.
Maybe scout bombs are effective in Age 1 where players basically have limits on how many troops they can have in a city. But not in Age 2 where a player can have 50 million archers in their city.
If attacker sends ALL Level 100 heros with 700+ attack and defender has 14-15 star set, HH and ~250 leadership and 100+ intel...
100 MILLION scouts will only kill 8 million archers
Seeing how many Age 2 top players have 20+ million archers that is ~300 million scouts required JUST to kill 24 million archers
Now the attacker needs to kill the 20+ million warriors most top players have, the 5 million pike, 5 million sword, 2 million ballista, 5 million cav, 500k rams, etc...
To whoever wants to "own" a top player in Age 2 with scout bombs.... um, good luck???