Ok I understand the logic in forcing a player to only attack you at 5k range but closing gates and speech texting for days when you're being attacked is weakness. Whats the point of PvP if all you're going to do is close gates? :duh:
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Ok I understand the logic in forcing a player to only attack you at 5k range but closing gates and speech texting for days when you're being attacked is weakness. Whats the point of PvP if all you're going to do is close gates? :duh:
congrats you win 1 million dollars for being the 1,000,000th player to complain about this :D
the problem is with free spch txts from fb. take those away and the game will change for sure.
Gamble I take British Pounds, Euro's, US Dollars and/or gold bullion. :D
Yea anyone can use speech texts but you guys in Pure did deplete PD's speech text count eventually but it takes a huge effort. I don't have a problem with the free speech texts so long as they cannot be used to defend indefinitely instead of troops.
Maybe a speech text cool down period of 5 hours?
Gold is overrated ... I would take my payment in Nickel
no it wont, the free players will lose cities sure, but the coiners will buy speech text after speech text to secure their HCs and vital cities
not to mention, at this point on the old servers, any body with cities worth takng, has already stock piled mass speech texts
oh,and in relation to the OP, its a live to fight another day mentality,
if its age2, you dont want to hand over key HC`s that will give an enemy an advantage ,
and age1, you dont want to give away decently built cities that could help you re build faster
Bommm...
a speech txt is 100 game cents, i dont think anyone would be spending 100 game cents every few hours to raise loy. the people with stockpiled speech txts would have them depleted eventually. the game would change, whether you want to admit it or not.
its funny that these complaints come from age2 and not age1...and to say that age1 cities are not as valuable as hc's is wrong...players in age1 have 100's and 100's of billions of res in cities and are well worth keeping at all costs.
removing free spch txts from fb would in my opinion be a major step in the right direction to solve the problem of people holding on to HCs via infinite speech txt'ing. after this step is taken then the situation can then be looked at again and a decision can be made whether or not more needs to be done. i.e lengthening the cooldown on comforting.
age I yes there are some really well built ciys out there... but anyone can make a city... speech text wont stop you from steeling the res... witch is what were mostly after :D....
i really dont think coiners would buy a speech text, if they were under attack and wanted to play that way why not truce? it's cheaper..... and will last longer....
You can't truce an HC in Age II. Only regular cities, and those can't be captured on some servers.
I have no problem with the closing of the gates and speach texting but they should make it where it has to be done manually because some of the HC's have Bots on auto pilot just doing their thing with no troops. once loyalty gets to 9 it takes it up to 15. then they'll pass it to another Bot and things stay the same.
Makes it dificult to steal a Capitol or a 14 like this !!
if you do not have the troops to defend your city, why should they all be killed and you to get plundered anyway. Sides, i wouldn't be complaining thats billions of free res
Honestly I've hated the way evony allows people to not defend cities and also keep them in Age 2, but you're fighting a losing battle complaining about it. As long as people spend money, Evony will ignore issues like this and acct sharing. There are easy solutions, such as a 6-hr cool down...but they'll never be implemented.
yup i hate when players I attack close and speech text!
You all are talking from the attackers side...so of course you dont like speech texts.... but its a two way game....closing gates and speech texting is also used so you can choose the time for the fight as a defender...just because I got all my buddies together at a specific time and we all ported in together...doesnt mean the defender should drop everything because it was a good time for us. So its a two way street and unless you are using a bot ...you still are an active defender and when the defender wants to fight gates open..... depends on your perspective....i dont like honor just bc ppl dont know how to attack should i be penalized that much in my heals....but thats another topic. just saying there are more than one side to that argument.
The problem is the fact that we aren't talking about "picking a time to fight," we are talking about the defender being able to permanently (the key problem here) avoid a fight.
If you limited speech texts to a handful per day, and made the comfort cooldown longer than the loyalty drop, then the defender would be able to 'postpone' the fight for many hours but yet still be unable to keep his city in perpetuity without even bothering to have a single unit in it (as is the unacceptable case now).
Exactly. It is like some people think that everyone that plays Evony is sitting there waiting for them to attack or will blindly let some one drive up their honor without trying as so much to slow down the impact of it. There is a strategy component to it as well.
Yes, and the available strategy of sharing your login information, leaving your city empty, and having 100% chance of success of keeping your city forever is a strategy that should be removed from the game. It can be easily removed without anyone being forced to give up any of the legitimate strategies, despite claims to the contrary.
Never did I say breaking TOS were apart of the strategy. If that is happening you should report it and allow Evony to investigate. I don't care how long it takes or whether they are slow in responding. If it is an issue that is truly affecting your ability to take someone city then report it plain and simple.
My post remains unaddressed by your above post. In fact, I am not sure why you quoted my post at all.
As for reporting TOS violations, thanks for the tip, it is extremely helpful, I should have thought of it earlier. :p
As I said, changes can be made that solve the problem. These changes would not affect anyone's strategies except those that are abusing a poorly designed game mechanic.
I don't know how to make it any more clearer. If you have any information on someone that is sharing login information with others to protect their cities or have multiple people playing their one account then report it.
Also if you can't see a legal strategy of some one using facebook speech text and closing gates, then you have another issue entirely.
Removing the free speach texts from facebook won't fix the problem. You can still use the Comfort features in the TH And, It doesn't take 15 mins to get loyalty down from 14 > 0 so you can keep repeating.
I don't how to make it any more clearer (lol). Thanks for the tip, it is very helpful. Why are you continuing to give the ever-so-helpful tip, over and over? We are all so dumb, everything is solved now that you gave us this pearl of a suggestion. :p
Also, if you can't see the problem we are discussing, then you should stop posting on the topic. Your first clue that I have no problem with someone using a speech text is when I said exactly that (in fact I said they should be limited per day). You should actually read other people's posts before responding, I find it helpful.
In your next post, perhaps as a show of good faith, maybe you can summarize the problem mentioned by the OP? That would be a worthwhile exercise at this point.
yea it appears evony will not address this issue in any way shape or form :(
What I think he is saying is there is a legitimate strategy for a person using speech texts continually that there is no reason to limit speech texts that person still has to be awake 24hrs and is an active participant in his own defense. And he was addressing the perpetual speech texting due to sharing info by saying report it.
I agree with him. We have capped many 14's and more hc's than we can count....and had ppl speech text capitols and have speech texted. So its just a part of the game ...stopped us on some occassions on others it hasn't. I think there are bigger problems to be addressed to me this is no big deal.
Good maybe now you can identify Help Center on Evony's main page and we can now put an end to you bringing up account sharing when someone in the forums mentions strategy and speech texts.
Reading is indeed fundamental. If you actually could comprehend what you read, we would not be this far into quotes. Since we are recommending post in this thread, do you mind reading my original post and your not so witty replies afterwards. And remember if you are having problems in game, Help Center is your friend :cheer::cheer::cheer:
We have a winner :cheer::cheer::cheer::cheer::cheer:
If a person is using speech text in a legal manner and not breaking any rules set by Evony then I don't see any reason to limit the speech text that person has. If some one is breaking rules then report it. If you want a change to the rule, you can post under the game suggestion threads in the forums.
i agree we should remove them or make a rule 1 speech text a day or somthing and u can only open/close gates evry 30min what so u think
This forum is to discuss the game. We are discussing a problem in the way the game is set up. That you and your friend do not understand what we are talking about is perfectly acceptable. And of course it is acceptable when people point out that you don't know what we are talking about.
We are talking about people using speech texts around the clock on HCs with no troops in them, thereby making the capture of the HCs impossible. Your suggestion of reporting is duly noted, and duly dismissed as unserious.
What we are left with is discussing ways in which the broken aspect of the game can be fixed. You object to speech texts being removed from FB, and you gave a reason why. I responded with the proposal to limit the number of texts that can be used in a single day, thereby satisfying your reason. Since your reason is satisfied (texts to temporarily delay when to fight), you are left with no stated objection.
Let us know when you come up with an actual objection to limiting speech text usage as a step towards making troopless HCs impossible to be saved 24/7.
Thanks in advance.
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You want an example, well I will give you one. During the Thanksgiving holiday of last year I had a HC that was under attack. I was entertaining family at my house and could not sit and be active in defense during the entire duration of the attacks.
What I did have time to do was move some of my resources out to my alliance members cities so they would not be plundered, close my gates to protect my troops from scoutbombs and layers being cleared when I was not online to adjust to the incoming waves, and I checked in every once in and while to speech text/pray when necessary.
After my family had left, I could then get back on without interruptions, regained the resources I sent to my alliance members, adjust my defenses when needed, and kept my HC without having to pass to it to someone else in the alliance.
That is just one example, and I know other players who have done similar things when they were on holiday, at work, spending time with the wife/kids at home, on summer vacation, etc.
I get it, because you can't see any legitimate reason why someone would use 6 or 7 speech text, that means I am a troll. It couldn't possibly be that you can't think outside the box or see that there is indeed a world outside of Evony. You know what is even more amusing? Sometimes that world can delay or even hamper a person ability to play Evony :oops::oops::oops:
At least you stopped trolling, I commend you for that. As for your example, it doesn't show me the need for unlimited speechtexts at all, it shows a benefit of limited speech texts. Plus you can legally get an account sitter to sit your account for a day or days. This is allowed precisely to deal with the situation you described.
If this is the best example (very very small cost) people can come up with then there is no reason not to limit speechtexts and changing comforts, considering the massive benefit that would come from changes (this, afterall, is a simple weighing of costs and benefits).
As for your amusing 'outside the box' claim, it is inane. You are the one who cannot think outside the box. The box being: people can comfort their HCs, though they are empty of troops, FOREVER without losing them, due to the way the game is set up; this leads to the situation where the game cannot be played in the most entertaining way and encourages unenforceable cheating.
For you, who, to be frank, doesn't seem like a very advanced player at all (which is fine, though it affects your ablity to meaningfully participate in these discussions somewhat), I can see how you would want to be able to keep an HC forever without ever having to fight. But for the rest of us interested in a better game, we are going to throw around ideas 'outside of the box' (lol, classic comedy), which is what we were doing when you decided to mostly troll with useless and childish suggestions about 'reporting' people.
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:dizzy:
You quoted me first in this exchange, not the other way around. I was responding to lonewolf in my OP not you or anyone else. So let's throw this whole trolling thing out the window. It is obivious we are not getting anywhere here, and this is slowly turning into a flamefest. I will just agree to disagree with certain parts of your post and KIM.
I responded to your post (and hers since you said 'exactly' to hers) to point out that the 'strategy' of using speechtexts around the clock on troopless HCs thereby preventing them from being captured is the 'strategy' we are trying to disrupt.
Her post and your 'exactly' response did not address this point, which happens to be the point of the thread.
In short, you either agree that cities should be able to be kept without a single unit forever, by using comforting and speechtexts around the clock, or you don't agree this should be possible. What say you?
If you disagree that this should be possible, then comes trying to figure out what can be done to stop it. Evony has made it clear it will not (cannot) enforce account sharing. So what is left? That is what we are trying to talk about. So far, limiting comforting seems like the obvious and easy choice. Even the Thanksgiving example can be worked around easily; not just by getting an official sitter but also perhaps by limiting texts for a week rather than a day (say 15 per week, or 20 per week). The bottomline is, most serious players agree that the current situation is not acceptable, let alone optimum.
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Combine the speech texts with the fact that evony does not care about account sharing....and you've got a very easy way to ruin the game for everyone on your server.
We're looking into this, by the way.
I have an idea for this, modification of the speech text and comforting cooldowns paired with ip based login cooldowns*.
Thoughts?
(IP Based Login Cooldown - If you are logged in from one IP, then login from another IP after idle a timer will be triggered that will prevent login from other than the last login IP for X hours - which directly affects account sharing.)