http://ww.evonyurl.com/tu47tk
I was just wondering, how comes I got negative honor on that hit? some sort of glitch?
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http://ww.evonyurl.com/tu47tk
I was just wondering, how comes I got negative honor on that hit? some sort of glitch?
well im not gonna answer your question, but I am gonna say nice hit, thats a beaut.:D
Lol thanks :) I've seen a few others hits too, such as pult hits, where somebody should have gained honor but lost it.
wow! seems like a glitch to me..... -7m honor loss. seems like it should be the other way round lol
nice hit though!
Yeah it does seem as if it shoulda been the other way around lol. I wasnt complaining though as I needed to loose honor anyways :P
Age 2 honor system needs fix :)
Nice hit! :D
probably an overflow error, depending on how the variable which holds the honor amount gained/lost is defined.... i.e... if its a 2-bit signed integer (for sake of discussion) then the values can range from -32767 to +32767 ... and when you reach +32768, that number appears to the program as -32767
a more simple way of thinking is honor gain and loss is all dependent on lots of variables, your honor, there honor, buffs ect ect
Judgeing by the heal rate it would suggest the defender had alot more honor then the attacker therefore changes the way honor would be given and lost then you have the battle rounds it only took 10 rounds for you to win again this will alter the honor system its never one variable but lots all combined in diff ways.
So in short thats not a glitch just a nice hit with great out comes lol
Oh well that sorts explains it :P I think he had about 5mil more honor than me.
i don't see how attacking and losing 10k scout/archer/cav, 1k ballista/pult, 16,295 cataphracts against a kill of 2015 ATs, 3241 trans, 5337 ballistas, 3 pults, 1,686,707 archers that were defending can lose the attacker 7.2 million honor... i would of thought it impossible even with all the variables your talking about.... the resource loss ratio between the defender and attacker is massive. judging by the heal rate (39%) to me it looks like the defender only had about 3-5 million honor more than the attacker, if the defender had a lot more than the attacker as you suggested then the attacker would be looking at a higher heal rate (50/65%). in any case regardless of how many rounds, buffs or any other variable the loss of resources (troops) ratio to the defender is so great that the only outcome would be for the attacker to gain honor, not lose it. or maybe i'm completely wrong?? correct me with facts because if this is not a glitch then i'd like you to properly explain how the honor outcome of this battle came to be.
i'm noticing the archer number.....over 1.6million... i know the undraftable troop glitch number for archers is around the 1.6million mark, maybe there is some connection between the two glitches???