Originally Posted by
ken76903
The lack of material is a problem and needs to be fixed. There are many ways to go about doing that such as increasing the drop rate from level 10 valleys, or adding them as drops for npcs, or eliminating useless items from the wheelsuch and replacing them with the materials.
I seldom use war ensigns, though I might use them if they were more common.
The items to restore energy are nice, however, the number of besieges won far outstrips the number of essential oils or ginsengs. Besides, how often do you have an inn hero run out of energy? The royal is the one that will need this, the others will be captured and replaced long before energy becomes an issue. If you are attacking someone offline and they do not have on a bot then energy could be an issue, but that is easily solved by moving that hero to another city and moving in a fresh hero.
The items on the wheel need to be reviewed and fairly pointless items need to be cleared from it. I do not need another advanced tax policy, but I sure could use more advanced ports or even regular ports or war ensigns. Instead of reintroducing the problems caused by the amulets, let's propose ideas to fix the game to promote combat, make them good ideas that are harder for people to find a way to abuse.