theyre definatley going to loose the casual player (if they havent already) who spends sometimes. coin or limbo now seem to be the 2 ways of playing
ps. lol, limbo is fun
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theyre definatley going to loose the casual player (if they havent already) who spends sometimes. coin or limbo now seem to be the 2 ways of playing
ps. lol, limbo is fun
So this is like a legitimate add on to the game? Not just some bug they're gonna interupt our farming for later on today?
I mean really though...capping 10s and giving them to smaller alliance members is a part of the game, it helps boost the alliances strenght as a whole. How can we give cities to players that dont have the ressies to up loyalty? And in the long run, how can we save our own cities legitimately if the cost just keeps rising and rising and rising? Even 10m is an unreasonable amount. This really is a horrible feature to add to the game and will only hurt the little guys, once again giving advantage to the botters/big guys/coiners...who do they expect to benifit from this??
I think its great. I'm sick and tired of the bot comforting. This means I can cap cities again.
Pretty cool how all the advocates for the "little" guys come out whenever there is a push for a change thatd negatively effect bots. And without reading whatever the actual change entails.
This will have a major impact on a high prestige player under attack
yeap it's based on your prestige. I just went and looked and I'm on server 163.
I've read a lot of it, I saw nothing about being related to prestige. But still, even then people are saying its charging them resources that are realistically unavailable in game...1.9 tril food?
Hehe yeah, it should be possible to cap Atlantis now, even if another player holds it :D Evenon the older servers, all those ST's gotta run out eventually. I'm only against this as far as it hurts the little guy, and this is only because I enjoy new players and teaching them aspects of the game. Its what got me addicted.