I had it on 168 nd 169. will next server have it from start?
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It's not on ss58 yet :(
Subject: Introduce of new items!
Greetings Lords and Ladies of Evony!
We've been working on this for some time in response to player request, now we are proud to introduce three new items to the game community.
1. War Teleporter
Enables you to teleport your city to a barbarian city. And we’ve also made changes to the Adv. City Teleporter. The cooldown timer of teleporting is now reduced to 12 hours and the 24 hours march limit is removed. You can now initiate attacks as soon as you teleported.
2. Luban’s Ax
Gives 72 hours of double building time once applied, build two buidlings at the same time. It will be a great assistance to your city development.
3. Master Work of the Stonecutter
Shorten construction or research time by 50%.
See you on the battlefield!
Best Regards,
The Evony Team
Well these new items just changes everything all around, and especially changes the way the game is played. Using a War Teleporter to port your city into an NPC is so totally unreal that Evony is no longer Evony. And the Adv Teleporter with instant march only adds to it.
Even the big coiners are going to feel the effects of these two items. You guys already know what the effects can be, a lot of you are salivating at the prospect. But since it changes the game so dramatically, to me it is no longer worth playing.
Good Bye Evony and all players, and good luck.
PS - I did like the Luban's Axe. It made sense.
(Formerly) Turr s169
lol, the adv port change now makes it the same as age 2, and these changes were obviously employed due to how the game has evolved and how certain players have evolved to play.
you can either evolve with them or ragequit, i see youve taken the latter option which youre perfectly entitled to do.
People equate age1 to age2 now because theres like 5 items. Sorry, but if you equate age1 to age2 because you can force gates and port to npcs, your a moron.
When they take away our pult heroes, single unit layers, troop effectiveness (in regards to leadership) and merges, then I'll agree they are the same. Till then, I'll enjoy actively trying NOT to refuge.
This is an odd statement. Imagine this. I spend $65 at start up and do fairly well at the beginning of the game. Lets say by the 3 week month of the server I have 150k arch and plenty of other troops. ( way ahead of non spenders ). I'm building my 10 field when all of a sudden someone ports in my npc 10 hits me with 100k mechs wipes me and game over in my main city in a couple hours.
With big coiners at the start of a server you DO NOT have a chance when they're coming out of bp with 100k arch + and god knows how many other troops.
I wouldn't really call being forced to spend upwards of $300 dollars on a game to have a chance with big coiners evolving. Especially since they can eliminate you whenever they feel like with these new items and changes added. But w/e if Evony keeps messing things up and only helping out big coiners ( which is understandable to a limit ) I'll just find another one of the 100 copies of this game to play