Originally Posted by
ucsmb19
The thirteen1 article addresses, loosely, the desparity between paying and non-paying players, so this is remotely on topic. Evony was not designed for non-paying players to be competitive with paying players, though it is entirely possible to do so to some extent.
I challenge anyone to find any game in existence, wherein, if a pay-in option was/is made available and some players chose to use it, how said game(s) would still be balanced between paying and non-paying players.