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Thread: Evony AGE III: Tide of Dark Bloodsheds and Alchemy

  1. Default

    Quote Originally Posted by Dawnseeker View Post
    Evony Age VI: Modern Warfare 2
    I'm pretty sure that will come out in the next year or so.
    Quit.

  2. #32

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    I would like to see geographical boundaries such as impassable mountains and oceans added... It's not that hard to have to calculate travel times or distance using variable paths... This could make the game more realistic by having real borders, and could open the door for engineer units that could alter valley types.

  3. #33
    Join Date
    Oct 2009
    Location
    UK London
    Posts
    431

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    Quote Originally Posted by amorgan View Post
    I would like to see geographical boundaries such as impassable mountains and oceans added... It's not that hard to have to calculate travel times or distance using variable paths... This could make the game more realistic by having real borders, and could open the door for engineer units that could alter valley types.
    Great idea... you could have mountains make travel time much longer... for example... which could give rise to "strongholds".... where an area with several allied cities in it is surrounded with mountains so reinforcing time between those cities is small... but to attack them would take ages to cross the mountains.

    Ye... the map has no geographical meaning as such. It's just a diagram of where various people's cities are and NPCs and valleys... there's little more meaning to it or purpose other than judging distances.

  4. #34
    Join Date
    May 2009
    Location
    Pennsylvania
    Posts
    6,308

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    Quote Originally Posted by Kalent View Post
    I'm pretty sure that will come out in the next year or so.
    I'm sorry, that's not physically possible. First, we have to make vague mention of AgeIII. Then we need at least 6 months of "When is AgeIII coming? Hurry up already!" followed by us confirming AgeIII by opening beta. Then we need a couple months of "This sucks! Who the heck said we wanted AgeIII? We want to keep Age2!"

    After this, we can do the same for AgeIV....so I figure it's at least a 9 month rotation for each age.

  5. #35

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    Quote Originally Posted by FoxyBunny View Post
    I'm sorry, that's not physically possible. First, we have to make vague mention of AgeIII. Then we need at least 6 months of "When is AgeIII coming? Hurry up already!" followed by us confirming AgeIII by opening beta. Then we need a couple months of "This sucks! Who the heck said we wanted AgeIII? We want to keep Age2!"

    After this, we can do the same for AgeIV....so I figure it's at least a 9 month rotation for each age.
    Lmao legend, this is always what happens, im enjoying beta at the moment, i just wish after all the effort the dedicated testers have put in, that we could keep our beta cities. or at least 1, lol
    BigChris - Rogue - Server N3

    2.5m Prestige - 2.5m Honor - Prinz

  6. #36

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    Quote Originally Posted by Maverick01 View Post
    Lmao legend, this is always what happens, im enjoying beta at the moment, i just wish after all the effort the dedicated testers have put in, that we could keep our beta cities. or at least 1, lol
    Hmmm, that's something to think about. Thanks Maverick.

  7. #37

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    Quote Originally Posted by Thalin Athasian View Post
    Hmmm, that's something to think about. Thanks Maverick.
    Someone at last likes and recognises one of my absolutely outstanding ideas, lol well perhaps not that amazing but its still a nice thought.

    Everyone has worked hard on this and as everyone knows, you never work on a city as hard as your first one, so it would be nice to at least keep the first city we made, if not the accounts.
    BigChris - Rogue - Server N3

    2.5m Prestige - 2.5m Honor - Prinz

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