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Thread: violance in games

  1. #21
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    Aahhh, the violent video games discussion. I was wondering when I was going to see one of these. Now, violent video games do NOT cause violence, people cause violence. A video can put ideas in a persons head, true, but the impulse to act out those ideas only happen to those who are unable to distinguish the fantasy nature of games from real life consequences. Example, young children. If a child plays Grand Theft Auto, they can get the idea that they can shoot people, jack a car to get away, then just hide out until their wanted level goes away. If an adult plays GTA, they can vent out their frustration at getting a speeding ticket without resorting to hurting any real person. Sometimes; even the games meant for teenagers can result in a minor acting out a very bad idea. I once read a story of a group of kids acting out a Naruto game and one of them died. (His head was buried in sand (irony) until he suffocated) Now, let's ask ourselves; where does the blame go for tragedies like this? The answer is simple, fault would lay with the irresponsible individual who let the child play the game and act out the idea, children need to be taught the difference. Note that I said "individual", blame doesn't automatically fall on a parent or game maker. It falls on whoever let it happen.


    TL;DR Video games don't cause violence, irresponsibility does.

  2. #22
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    Not to mention the fact that a case might as well be thrown out of the window immediately if it has anything to do with a child playing a game rated Mature. In that case, the responsibility does lie on the parent's shoulders just as much as the child's, and in no way whatsoever would it lie on the shoulders of the videogame company. Children shouldn't play games rated Mature. End of story.

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  3. #23
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    I play GTA 4 and I'm under 15, but I don't walk out on the street and steal a car, or beat up some guy to get his cash. And I know that I can't jump off from a very high tower and land in a cart full of hay and walk away like nothing happened, like in Assassins's Creed. And I'm sure that I don't go outside to see if I can cast a fireball after some hours with WoW.

    Oh yes, ban games is like the same thing to ban books, or ban movies. There is gore in some movies, but do they get banned? No, just like a book don't get banned.
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  4. #24
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    People who break their computer or controller shouldn't be playing the violent video game in the first place.

    I use some quotes from games, but I don't go outside thinking that I'm some kind of elite soldier with an M16 Mk. II and try to kill people who I think look like GDI.

    If anyone does that, I fear I will never play Tiberian Sun again.

  5. #25
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    I don't think violent games turn people violent.

    I think violent games compel violent people to actually perform these actions in Rl scenarios.

  6. #26
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    Its much more likely that naturally violent people are compelled to do violent acts in video games BECAUSE they can't do it in real life scenarios.
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  7. #27
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    Well that is depends on what person in playing crazy person should not play games like that cause he'll do it in life and can get into big trouble (VERY BIG TROUBLE)


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  8. #28
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    Quote Originally Posted by armbarchris View Post
    Its much more likely that naturally violent people are compelled to do violent acts in video games BECAUSE they can't do it in real life scenarios.
    But the number of people who would do this in Rl is a reason this could still be debated...

  9. #29

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    Humans by nature are a violent species. We are predators, and thus violence is part of our natural instinct. It will manifest itself more in some then others.

    Video games do not make people violent, but it may act as an outlet for violent tendancies that was already there. Long before video games ever came about there have been various sports or other events to channel violence so it is hardly anything new.

    If people get violent and throw controllers etc while playing video games then it is likely due to them acting out against frustration and not because of any violence in the game itself. Those same people would likely get mad and break things over anything that causes them to become frustrated.

    People might sometimes try to emulate the violence they see in video games, but if you cut them off from the game that does not mean they would become less violent but rather they would find some other source of inspiration to take its place.

    Video games can actually be an easily accessable, safe and non-violent way to channel some violent tendancies without it harming other people.
    Killing people never solves anything but it keeps them out of your hair while you think of an alternative.

  10. #30
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    Here we go. Longwinded post on the way.

    Violence is inherent in a vast majority of humans. When it comes down to it, we're all violent. Some people will choose to blame things other then their nature for their violence. Hence where the "I shot my classmates because I thought they'd come back to life" story comes from, and others similar to it.

    Others simply accept that they have violent tendencies, like myself. I am a particularly violent individual, but playing violent games helps to direct that elsewhere (along with my other vices).

    Violence in video games is neither a good thing, or a bad thing. It just comes down to what people interpret it as. It also comes down to the people who play them, or the types of games that are played.

    Let's take a look at 2 different games to make an example.
    Pokemon (any), and GTA (also any). Pokemon is a violent game. I mean, you've got these critters shooting lightning and fire and god knows what else at each other. That might also be animal abuse if you choose to look at it that way. Yet parents say nothing about their children playing it. Why? Because its a considered a kids game, and as such, all content contained therein becomes acceptable.

    GTA is upfront about the violence contained within. Its usually found right in the ads. Yet parents (and police) complain about how it affects young minds. I remember a police officer came to my classroom once, to talk to us about violence in video games. Her words were "If you shoot a cop in GTA, you're shooting me." Naturally I responded with "That's completely moronic. It has nothing to do with shooting cops. It has to do with accomplishing the task you're given." And she didn't have a reply to that.

    My point is, its all in interpretation, and whether you want to see the good, or the bad in it. If it affects us, it is because we allow it to, and nothing more. People who claim to have been made violent by video games are usually trying to blame something other then themselves for whatever violent act they've perfomed.

    Also, if you have to write an essay on violence in video games, I suggest you learn how to spell "violance".

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