Quote Originally Posted by reddbaron View Post
Wrong. Better to say you haven't figured out a way to do it yet, (without coining)

There is a way. In fact, I can think of 2 ways off the top of my head..in Age II.

First off, you wont need as many SINCE everyone builds slower, Coiner heroes with massive armor dont speed into INSTANT troops. Once you tear down a wall it takes a long time to rebuild even with the best hero.
Yes, yes... but an adaptive coiner would realize that the best things to buy are now the building, troop, and wall fortification speedups...

When I said the person was a coiner in a coiner alliance, if one goes back and looks at some of my posting history and notes me talking about a group of people who did the truce / dream-truce combo for the entire time that offer was out there, then that's the same alliance. How they managed to have food and resources for troops, considering truce for 22 out of 24 hours for 3-4 months, is beyond me, but they somehow did it...

When I say "coiner", I mean "COINER"... A mere 30 days of dream trucing, considering a partner, cost $15/day, or $450. 450 * 3 = $1350, minimum, also granting the coiner 13500 game cents.

Secondly you have the ability to build quality in age II and NOT be as vulnerable to those INSTANT 100K spam bombs.
See above...

Thirdly FB gives you many many options
I don't know how many times I have to say that I'm not a "Facebooker". I don't know how many times I have to say that the reason why is that I'm a private person by nature and do not even have a Facebook account, nor want one, due to my more private nature. Further, I don't know how many times that I have to say that signing up for Facebook requires you, per Facebook's rules, to sign up with your REAL NAME, not a pseudonym. Finally, I don't know how many times that I have to say that just because "everyone else is doing it" (creating pseudonyms / alt Facebook accounts) and that it appears that Facebook isn't "cracking down on it" / "enforcing their rules", simply does not mean that it is "A-OK" to break rules.

However as in both Age I and II coins do give advantages...of course. But they are secondary to good strategy.
The alliance in question on Age I used a "good strategy" by coining as much as they did. They wore out other alliances by being unhittable for 22 hours out of the day.

Non-coiners are not the only ones that can adapt...