Eolithic you are agreeing with me then? Impossible to police such an absurd rule.
And for God's sake learn to spell....
No i will not . i love being illiterate
discussion endedim not going to enter into a flame war .. i have stated indeed it is hard to police , but that goes without sayig a rule is a rule and it is placed there for the sole purpose of everyones benifit so people dont make 50 accounts and pump there one main acount wiht resources. ive said my peace and ill leave it at that
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Last edited by Eolithic; 04-08-2010 at 06:20 AM.
Having watched the multi-accounting usage on SS9, I think I can agree that people use them effectively. However the fact that you can break a rule does not make you right to do so. Sorry.
As to real war, I expect if war was run by a corporation trying to make money it would have rules too, however real war isn't (as much), so no comparison.
The fact that you have decided that your rules are better than Evonys on this topic, means simply that in your own local space, until detected, you can change the game rules to suit yourself.
While it gives you an edge, that may or may not be detected, I really hope enjoy your wins against non-multi-accounting players. Since they will be as meaningless as prestige and resource exploits. All you will have proven is that you can win a game if you play by your own rules.
So if that is not a cheat, given the defined and published game rules, how would you define cheat then? Anything that you cannot be easily caught doing?
Hmm the IRS might also be interested in this line of thinking.
Capella
PS: I am not flaming anyone in particular, I AM flaming anyone that thinks they can play a game by their own rules. And there seem to be many as seen by all the bans. Society seems to have moved to do whatever you think you can get away with morality. "The system won't catch it." "Everyone cheats." Sigh.
C
I believe a 4 account multi on SS4 got banned, so they can and do enforce the rule on multis, and it isn't just for looks. How do I know they were probably banned? I reported them a couple times (they were a 3 account multi carry-over from server 25, and picked up a 4th account after the merger).
There is never a valid reason to break the rules regarding multiple accounts.
But....the eternal ray of sunshine REALLY wanted to see you, so I helped brighten your day by removing the city from around you! ^.^
Bazdeep, I don't want to argue semantics, but I guess I can't help myself, at least a little. Apologies in advance. Just because you don't get caught or can't get caught, doesn't make an action not cheating. The word cheating IMPLIES that consequences MAY follow IF you're caught. But consequences don't define cheating.
Back to actually addressing your point. Consider this scenario. I have a friend or fellow alliance-mate who is willing to attempt to infiltrate a hostile alliance (even perhaps using a name change), and then provide intelligence and even subtly sabotage the enemy.
This would be very analogous to "real life" spying. Dirty playing? Maybe. But 100% legit, and very strategic. In my book, this is not cheating at all.
Now, on the other hand, what I assumed (maybe unfairly) that you meant was for a person to create a 2nd account, and use that to infiltrate an enemies alliance. There's a not so subtle difference here. It's not analogous to real life, where you can't create a duplicate of yourself and send him out on a dangerous mission. The game's intent is clearly for one person to never have direct control of more than one account per server. Hot spots, family members playing, etc, make it far more difficult for this to be policed. But that doesn't mean it's not against the rules, and thus cheating.
Personally I hate spies, but really who doesn't it hinders what your alliance is doing. To say that I do agree that spying is a big part of war and it happens. So for this to be OK in the game you would need to get a player in an alliance that is hostile without making more than 1 account on a server since those are Evony rules.
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