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Thread: Heroes of Conquest (RPG)

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    Default Heroes of Conquest (RPG)

    THIS GAME HAS 1 SPOT
    Sign up for a different game here: http://bbs.evony.com/showthread.php?p=83782#post83782
    Go to the extended shoppe thread here: http://bbs.evony.com/showthread.php?t=12197

    This text RPG is one Im suprised I have yet to find here. It is based in a fantastic medival Europe. The game will unfold after 6 characters join the game. (This will sound alot like a simplified version of DnD

    Character Bios:
    Name:
    Class: (Spell Caster, Priest, Fighter, Thief/Assassin, Archer just to make it simple)
    Age:
    Description:

    Level: (1 for all for now)
    Hit points: (6 for Spellc, 8 for priest and thief, 10 for archer, 12 for fighter)
    Armor: (Sum of speed bonus + armor bonus [from magic and mundane])
    To Hit Bonus: (= to level for fighters and archers, 1/2 level for thieves and prests, 1/3 level for spell casters)
    Movement: (speed bonus + 4 if fighter, +5 if priest, +6 if wizard or archer and, +8 if thief

    Stats: (10 points to start)
    Strength: (Attack power) +1/2 damage, +1 to hit [per point]
    Intelligence: (Spell Power) +1/3 spell level, +1% spell hit chance [per point]
    Accuracy: (Ranged weapon accuracy) +1 to hit for ranged, +.5% critical hit [per point]
    Speed: (Dexterity/Movement) +1/2 armor, +1 movement [per point]
    Constitution: (Durablity) +1*level hp [per point]
    Charisma: (Charm) +1 merc, +1 to a few skills (charm, diplomacy) [per point]

    Skills: (All have 20 skill points to invest)
    Find: (looting items)
    Locate Traps: (Thief only, find traps)
    Ride: (helps avoid falling off a steed in combat)
    Charm: (Convince NPC's of things)
    Diplomacy: (A less forceful but more likely way to convince NPCs, less options)
    Balance: (Avoid falling)
    Swim: (Swimming skill)
    Climb: (Climbing skill)
    Concentration: (Focusing on spells in combat)
    Knowledge [Arcane]: (Knowing about this group)
    Knowledge [Nature]: (Knowing about this group)
    Knowledge [history]: (Knowing about this group)
    Move Silently: (Thief only, avoid being heard)
    Listen: (Hear enemies)

    Special abiltities: (Delete all abilities that dont apply to you)
    Fighters: None at level 1
    Thieves: Back Stab (instant critical hit, once per battle)
    Priests: Heal (Heal target 4 hp), Holy Shot (3 damage to monsters, 6 damage to undead)
    Spell Casters: Spell Book (Choose 3 of the following: Magic Missle [2 damage shot, never misses, 3 per battler], Wizards Armor [1 per battle, +4 armor], Steed [Get a large horse for as long as you want, rid of it when you want. cant fight], True Strike [+6 to hit, once per battle], Summon monster 1 [summon medium scorpian, or summon weak skeleton], Magic Weapon [+1 to damage and to hit, lasts whole melee])
    Archers: True Shot (+2 to hit, 2 times per battle)

    Weapon: Type: (Can have multiple weapon selections, make a new one of these per)
    Damage/To hit:
    Special:

    Gear: (150 gold worth)
    (Buy things at the Old Fashion Shoppe post)



    The game will start once the 6 players join

    This game will be posted on most frequently by me on weekends and after 4:00 USA central time till 9:00 USA central time

    -------------------------------------------------------------------------------

    Players Stats:
    Name: Serrin
    Class: Spell Caster
    Age: 24
    Description: Serrin has flaming red hair and black robes.

    Level: 1
    Hit points: 0/6
    Exp: 92/100
    Armor: 6.5 (6 from armor, 1/2 from speed)
    To Hit Bonus: 1/3
    Movement: 7


    Stats:
    Strength: 0
    Intelligence: 4
    Accuracy: 0
    Speed: 1
    Constitution: 2
    Charisma: 3

    Skills:
    Find: 3
    Locate Traps: 0
    Ride: 0
    Charm: 4
    Diplomacy: 0
    Balance: 2
    Swim: 2
    Climb: 0
    Concentration: 4
    Knowledge [Arcane]: 4
    Knowledge [Nature]: 1
    Knowledge [history]: 0
    Move Silently: 0
    Listen: 0

    Special abiltities: Summon monster 1 (scorpian, skeleton, green muck), Wizards Armor (+5 armor), Steed (move 14)


    Weapon: Type: Mace
    Damage/To hit: 4/.3
    Special: Insta-kill on undead

    Gear: large shield, Chainmail, and Mace. 28 gold

    -------------------------------------------------------------------------------------------------

    Name: Daryz
    Class: Archer
    Age: 19
    Description: 186cm tall, 100kg, shoulder length black hair, medium build, and icy blue eyes.

    Level: 1
    Hit points: 11/11
    Exp: 92/100
    Armor: 4
    To Hit Bonus: 3
    Movement: 8

    Stats:
    Strength: 2
    Intelligence: 1
    Accuracy: 3
    Speed: 2
    Constitution: 1
    Charisma: 1

    Skills:
    Find: 1
    Locate Traps: 0
    Ride: 2
    Charm: 3
    Diplomacy: 3
    Balance: 3
    Swim: 2
    Climb: 2
    Concentration: 1
    Knowledge [Arcane]: 0
    Knowledge [Nature]: 2
    Knowledge [history]: 1
    Move Silently: 0
    Listen: 2

    Special abiltities: True Shot (+2 to hit, 2 times per battle)

    Weapons:
    Type: Longbow
    Damage/To hit: 4 damage/6 to hit
    Special: 22 range

    Type: Shortsword
    Damage/To hit: 3 damage/3 to hit
    Special: dual (requires ability)

    Gear: Longbow, Shortsword, Leather, 83 gold.

    ----------------------------------------------------------------------------------------

    Name: Cale
    Class: Assassain
    Age: 19
    Description: Cale has blonde hair/blue eyes and wears a white robe with hood.

    Level: 1
    Hit points: 8/8
    Exp: 97/100
    Armor: 3.5 (1 from armor, +2.5 from speed)
    To Hit Bonus: .5
    Movement: 13

    Stats:
    Strength: 0
    Intelligence: 3
    Accuracy: 0
    Speed: 5
    Constitution: 0
    Charisma: 2

    Skills:
    Find: 3
    Locate Traps: 4
    Ride: 0
    Charm: 3
    Diplomacy: 0
    Balance: 3
    Swim: 0
    Climb: 0
    Concentration: 0
    Knowledge [Arcane]: 0
    Knowledge [Nature]: 0
    Knowledge [history]: 0
    Move Silently: 4
    Listen: 3

    Special abiltities: Back Stab (instant critical hit, once per battle)


    Weapon: Type: Throwing knife
    Damage/To hit: 3/0
    Special: Ranged weapon

    Weapon: Handaxe
    Damage: 4/0

    Weapon: Knife
    Damage: 2/0

    Gear: Cloth armor; 15 throwing knives; Knife; Handaxe; 3 healing potions; 90 Gold, fine short sword, 1 lb of Igneci Berries (8 hp per lb)

    -------------------------------------------------------------------------------------

    Name: Bakker
    Class: Priest
    Age: 20
    Description: Skinny, boney in appearance with light brown hair and hazel eyes. Tan robes (because white stains too easy lol jk)

    Level: 1
    Hit points: 5/8
    Exp: 72/100
    Armor: +5
    To Hit Bonus: 1/2
    Movement: 8

    Stats:
    Strength: 0
    Intelligence: 5
    Accuracy: 0
    Speed: 3
    Constitution: 0
    Charisma: 2

    Skills:
    Find: 3
    Locate Traps: 1
    Ride: 0
    Charm: 3
    Diplomacy: 4
    Balance: 1
    Swim:
    Climb:
    Concentration: 4
    Knowledge [Arcane]: 0
    Knowledge [Nature]: 2
    Knowledge [history]: 2
    Move Silently: 0
    Listen: 0

    Special abiltities:
    Heal (Heal target 6 hp), Holy Shot (4 damage to monsters, 8 damage to undead) (lvl 2 spellcasting due to intelligence)


    Weapon: Type: mace
    Damage/To hit: 4
    Special: full damage on undead

    Weapon/shield: Large Shield
    Damage/defense: +2 (defensive item)

    Armor: Scaled Mail
    Defense : +3

    Helmet: none yet
    Defense : 0

    Gear: 36 gold, no items

    --------------------------------------------------------------------------------

    Name: Morgoth
    Class: Assassin
    Age: 19
    Description: Picture okay? If so, This.

    Level: 1
    Hit points: 8/12
    Exp: 92/100
    Armor: 7
    To Hit Bonus: 3
    Movement: +11

    Stats:
    Strength: 3
    Intelligence: 0
    Accuracy: 0
    Speed: 3
    Constitution: 4
    Charisma: 0

    Skills:
    Find: 3
    Locate Traps: 4
    Ride: 3
    Charm: 2
    Diplomacy: 0
    Balance: 2
    Swim: 4
    Climb: 2
    Concentration: 0
    Knowledge [Arcane]: 0
    Knowledge [Nature]: 0
    Knowledge [history]: 0
    Move Silently: 0
    Listen: 0

    Special abiltities:
    Thieves: Back Stab (instant critical hit, once per battle)

    Weapon: Type: Shortsword
    Damage/To hit: 4/3
    Special: Dual(if able)

    Gear: (150 gold worth)
    Magic Shortsword, Leather Armor(25, +2), Small Shield(+1, 22), 3 Heal potions(30) Leftover Gold: 60,

    -----------------------------------------------------------------------------------------------

    Name: Graham
    Class: Fighter
    Age: 23
    Description: Tall, brown haired, large shoulders and muscular physique

    Level: 1
    Exp: 72
    Hit points: 12/15
    Armor: 8.5
    To Hit Bonus: 5
    Movement: 7

    Stats:
    Strength: 4
    Intelligence: 0
    Accuracy: 0
    Speed: 3
    Constitution: 3
    Charisma: 0

    Skills:
    Find: 4
    Locate Traps: 0
    Ride: 0
    Charm: 4
    Diplomacy: 0
    Balance: 4
    Swim: 4
    Climb: 4
    Concentration: 0
    Knowledge [Arcane]: 0
    Knowledge [Nature]: 0
    Knowledge [history]: 0
    Move Silently: 0
    Listen: 0

    Special abiltities:
    Fighters: None at level 1

    Weapon Type: Battle Axe
    Damage/To hit: 6/6
    Special: Fighter only

    Armour Type: Chainmail
    Armour Bonus: 4
    Special: N/A

    Gear: 21 Gold, No gear
    __________________
    Last edited by Lord Arumen; 05-26-2009 at 03:09 PM.
    Look for Heights in the RPG and story section


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