Page 1 of 4 123 ... LastLast
Results 1 to 10 of 33

Thread: How to defeat war cities

  1. #1

    Default How to defeat war cities

    One of the tools of larger/active alliances is to build a war city load up on troops and port to enemy territory. For smaller and mid-size alliances this becomes a problem and most members port away or alliances get disbanded. These cities are usually too tough for alliances to take out and the attackers are smart enough to take out lightly defended cities in a snap. I've devised an easy way to cause lots of pain for these attackers.

    1. This only works for the folks who like to setup phract smacks or similar type of attacks

    2. Have your alliance build tons of warriors and pikes

    3. Determine when your enemy is offline.

    4. Coordinate a timed warrior bombs and pike rainbow to hit enemy war city at the same time (1 million warriors and 3 pike rainbows works well)
    - I've seen a single warrior bomb take out 30k cav
    - If a million warriors hit you can take out 200k-300k

    5. Continue to punish your enemies war cities by killing their cav and phracts.

    6. A secondary benefit is that your attackers will get tons of honor. Honor is the key to keep attackers at bay. An attacker getting 40% or 50% heal rate is willing to lose 1 mil troops. An attacker getting 10% heal rate will think twice about losing 1 mil troops if they only get 100k back

    7. Finally, I've gotten scout reports from warrior bombs even though the defeder has hundreds of thousands of troops left. Not sure the exact reason since, I didn't kill 10%

    Anyone with good battle reports with pike rainbows please post. I will post some warrior bombs soon
    Last edited by LordShiv; 04-14-2010 at 01:18 AM.

  2. #2

    Default

    If you are taking out 30k cav with a warrior bomb, the defender is going to lose honor. Going to take a LOT of warriors to make up for spamming out 200k-300k cav. spam out 300k cav, that's over 2.7m warriors you need to lose in the process for it to be neutral EV in terms of honor. (1 cav is 2100 resources, 1 warrior is 230, making 1cav = 9.1 warriors.)

    A better strategy is to find who ever in your alliance is sick of feeding cav/cataphracts or mechs, and send those at him. Works best if the guy sending has a ton of honor, and can quickly give him 5m honor in one suicide hit.
    To [ABrenton]: is mixer's daughter hot? should I hit on her on vent?
    <21:49>From [ABrenton] : she's mixer's daughter!
    <21:49>From [ABrenton] : you should definitely hit on her.
    <21:50>From [ABrenton] : i say go crazy with her...then say your real id is Mixer

  3. #3
    Join Date
    Feb 2010
    Location
    Alabama (the non-imbred county)
    Posts
    59

    Default

    50k pike 50k archers works best on cavs rainbowing it with one single cav, phract, swordsmen, and scout is only effective rainbow. sending 1k battering ramms and 10k balistae and/or catapults with this can help also. Just learn how to layer and build waves to accomodate your needs, Ive taken out 500k cavs and 140k phracts with 2 waves of 100k before, so its really all in the layering. And if you have 100k battering ramms, 75k of these babies plus 10k pike a few range mods(archer ballys and pults) plus 2-5 k of each layer will make you happy everytime, although will avoid alot of troops, will kill TONS, making it alot easier to take on the horses.

  4. #4

    Default

    Let us know if you successfully defeated a heavily protected war city.

    Usually it's an impossible job unless you have a strong alliance support. War city = 500K+ scouts, not even considering other troops.

    Quote Originally Posted by LordShiv View Post
    One of the tools of larger/active alliances is to build a war city load up on troops and port to enemy territory. For smaller and mid-size alliances this becomes a problem and most members port away or alliances get disbanded. These cities are usually too tough for alliances to take out and the attackers are smart enough to take out lightly defended cities in a snap. I've devised an easy way to cause lots of pain for these attackers.

    1. This only works for the folks who like to setup phract smacks or similar type of attacks

    2. Have your alliance build tons of warriors and pikes

    3. Determine when your enemy is offline.

    4. Coordinate a timed warrior bombs and pike rainbow to hit enemy war city at the same time (1 million warriors and 3 pike rainbows works well)
    - I've seen a single warrior bomb take out 30k cav
    - If a million warriors hit you can take out 200k-300k

    5. Continue to punish your enemies war cities by killing their cav and phracts.

    6. A secondary benefit is that your attackers will get tons of honor. Honor is the key to keep attackers at bay. An attacker getting 40% or 50% heal rate is willing to lose 1 mil troops. An attacker getting 10% heal rate will think twice about losing 1 mil troops if they only get 100k back

    7. Finally, I've gotten scout reports from warrior bombs even though the defeder has hundreds of thousands of troops left. Not sure the exact reason since, I didn't kill 10%

    Anyone with good battle reports with pike rainbows please post. I will post some warrior bombs soon

  5. #5

    Default

    That really depends.
    The older the server, the more scouts there are.
    Personally I do not like scouts very much, they eat food, die easy, and if someone wants to see into your city no sane amount of scouts will stop him. (and if someone has 5 million scouts, im just gonna attack him blind, because remember more scouts means less defense as it is impossible to feed scouts AND defense...)
    Grey is prey, Red is dead.

    Thanks to Tsubasa!
    Quote Originally Posted by Rota View Post
    He is not picking his nose, his finger is clearly out of his nose. The pic is obviously the transition after he has picked his nose, but before the finger goes into his mouth. It's an action shot.

  6. #6

    Default

    Quote Originally Posted by WarProphet View Post
    Let us know if you successfully defeated a heavily protected war city.

    Usually it's an impossible job unless you have a strong alliance support. War city = 500K+ scouts, not even considering other troops.
    The idea is not to beat the war the city. The idea is to minimize the damage they can inflict. In my experience war cities tend to have cav and phracts. The idea is to punish your enemy by killing those forces. Many mid-size alliances don't have people with 200k cav and phract to attack war cities. However, they do have warriors and warriors are cheap and easy to make. The idea is hit the city when the player is offline and to hit it blind. It will cost an alliance a mil plus scouts to get a report. The alliance is better off sending a mil plus warriors blind.

    Even the best players with the best heroes still need time to replace cav and phract.

  7. #7

    Default

    Quote Originally Posted by LordShiv View Post
    One of the tools of larger/active alliances is to build a war city load up on troops and port to enemy territory. For smaller and mid-size alliances this becomes a problem and most members port away or alliances get disbanded. These cities are usually too tough for alliances to take out and the attackers are smart enough to take out lightly defended cities in a snap. I've devised an easy way to cause lots of pain for these attackers.

    1. This only works for the folks who like to setup phract smacks or similar type of attacks

    2. Have your alliance build tons of warriors and pikes

    3. Determine when your enemy is offline.

    4. Coordinate a timed warrior bombs and pike rainbow to hit enemy war city at the same time (1 million warriors and 3 pike rainbows works well)
    - I've seen a single warrior bomb take out 30k cav
    - If a million warriors hit you can take out 200k-300k

    5. Continue to punish your enemies war cities by killing their cav and phracts.

    6. A secondary benefit is that your attackers will get tons of honor. Honor is the key to keep attackers at bay. An attacker getting 40% or 50% heal rate is willing to lose 1 mil troops. An attacker getting 10% heal rate will think twice about losing 1 mil troops if they only get 100k back

    7. Finally, I've gotten scout reports from warrior bombs even though the defeder has hundreds of thousands of troops left. Not sure the exact reason since, I didn't kill 10%

    Anyone with good battle reports with pike rainbows please post. I will post some warrior bombs soon

    1)Attacker will loose a lot more cavs killing your millions of warrs and few 100k pikes/swords when they are in defence

    2)good player will move their cavs/cats to safer city when they offline...and player who was huge army usually online about 14-18hours a day, it will be hard for you to catch him off

    3)it's not hard to replace all cavs for a good player...with good hero and 8-9 cities with barracks we can build 300k-400k cavs a day

  8. #8
    Join Date
    Aug 2009
    Location
    tsucany
    Posts
    514

    Default

    normal war city includes
    100k + cav and phracts
    around 500 - 800k bows, around same number of swords and pikes
    around a mil wariors at times
    and seige defense .. lets say 50k balis 50k rams 10k pults

    scouts.. well the number varies. some guys don prefer putting any scouts, some might load it up with 5 mil of those...

    best way is... determine his def stratergy... yes, beating that kind of city is not easy.. takes days to crack it open....

    phract manuver.. : well this is most effective thing to do and kinda cost effective too. send 100 cav and phract wave till the range setters are down. maybe a balista bomb / ram attak can clean the layers or while u r working on range setters send 30k pike sword bow waves . although the city is protected by swords for scout bombs, still slapping honour on ur opponent kinda slows him down. .. once u get the layers and range setters cleaned up. send phract smack waves and boom.

    scout bomb: incase the attacker is not smart enough to carry as many swords, just bomb the crap out of him after removing the pony layer with 30k pike sword bow waves.... the honour cripples the opponent`s counter attack thing.

    seige attaks... remove range setters.. send rams and bali attaks with high atk heros etc.

    to sum it up.. just know what ur opponent`s stratergy is and use the counter. the above three methods work well but are kinda tricky and tiresome to use. also online time of the opponent is vital. however account sitting can make it hard to guess. so just follow one of the three paths and ull win evenutally. remember, any city can be broken.. just needs time and resources for troops to waste .... :-)

    shivi
    wmd w15
    Kissi - DeathInc s137
    shivi Wmdelite s144 (fun char, just to chat with aeitus)
    RETIRED :-)

  9. #9

    Default

    Anyone dumb enough to leave their cav/phracts in their war city while they are off line deserves to lose them. Any player worth a bean will pull his cav/phracts off the front line before logging off.

  10. Default

    Quote Originally Posted by A MacLeod View Post
    Anyone dumb enough to leave their cav/phracts in their war city while they are off line deserves to lose them. Any player worth a bean will pull his cav/phracts off the front line before logging off.
    You obviously haven't studied anti-archer bomb compact defense have you?
    Quit.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •