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Thread: Request

  1. #1

    Default Request

    Can someone please make a guide on what to do if you get attacked
    Quote Originally Posted by davemata View Post
    I'm going to party like it's 1999.
    Server 188 - Fear

  2. #2

    Default

    There is one somewhere but I'm typing this from my phone, so it's hard to find it.. and I certainly couldn't paste the link..coupled wuth the fact that I am driving as I type this.. so I will be brief

    1. Try to get reinforced before the attack hits
    2. If you can't get reinforced determine if you will win or not using evocalc if you're not sure.
    3. If you won't win consider closing gates if you stand to loose mech troops especially.
    4. If you will lose. Sell all your resources for the highest going price and buy food with all your gold so your enemy gets nothing and you have plenty of food after the attack to comfort.

    Quote Originally Posted by FoxyBunny View Post
    Don't get her pregnant man. She'll erase your account!

  3. #3
    Join Date
    Sep 2009
    Location
    All the angels sing........... Cuz your gonna die!
    Posts
    3,150

    Default try this

    When Scouted/Attacked:

    (1)Notice the dove blinking red, then go to ?Reports? to see what is at hand click "Enemy Tab".
    There you will see the incoming atk.

    I CANT SEE THE INCOMING ATK!!!

    *You will not see the number of troops if your Beacon Tower LvL is Lower than Than their Informatics LvL.
    *This is also true when scouting

    But if you can see the incoming your enemy tab will show the Hero and the ATK lvl of hero the Number of troops and type and the time they will arrive at your city.

    (2)Find out the following:

    just scouted or attack.
    If scout, identify enemy (name/coords), if attack find out the followings (enemy id, attack troops, approaching time),
    copy link (at the bottom of report screen) and prepare for paste into chat.

    (3)Report to the chatroom and provide info regarding the attack; i.e. a. your co-ords & embassy level, enemy ID, attacking troops approaching time.

    (3)Report to the chatroom and provide info regarding the attack; i.e. a. your co-ords & embassy level, enemy ID, attacking troops approaching time.

    (4)Paste the report link to the chatroom.

    (5)Follow instructions from the officer/admin/or other members present at the room.

    THE FAIL SAFE PLAN(Worst Case Scenario-Dont get Owned!!!)
    *Picture removed and Replaced*


    DONT GET OWNED DONT GET OWNED HAVE A PLAN GET IT BY READING FORUMS !!!!!!

    So a Member in distress Should have Transports 50-100 of them More is better(remember they cost food per hour too)
    They are there at your city built early so that if an incoming atk of the worst kind happens
    you can load all your Resources into the transports at your Rally Point under March.
    Load Transports and Send them(reinforce valley) to a previously conquered valley so that the enemy can not get your hard earned supplies.
    An enemy can hit you 1000 times and not get but 5 pieces of gold this way.
    You must always be ready to transport resources away in the first weeks of play as you may not have the numbers of troops that others do.

    So Build those transports asap look in your barracks and see what is required to be able to build them and get there asap
    then you will have accomplished one of your first defensive goals in this game which is not getting owned!
    Last edited by Asmo; 04-17-2010 at 08:08 AM.

  4. #4
    Join Date
    Sep 2009
    Location
    The Netherlands
    Posts
    1,201

    Default

    I like stallowned... but i don't think the mods will be happy with that picture


    Quote Originally Posted by WarSimi View Post
    lmao I've never been a quote before . How precious !

  5. #5
    Join Date
    Sep 2009
    Location
    All the angels sing........... Cuz your gonna die!
    Posts
    3,150

    Default

    Quote Originally Posted by Roads View Post
    I like stallowned... but i don't think the mods will be happy with that picture
    ah i guess your right i have removed/replaced it...


    But i still think it got the point across rather well

  6. #6

    Default

    Quote Originally Posted by Asmo View Post
    When Scouted/Attacked:

    (1)Notice the dove blinking red, then go to ?Reports? to see what is at hand click "Enemy Tab".
    There you will see the incoming atk.

    I CANT SEE THE INCOMING ATK!!!

    *You will not see the number of troops if your Beacon Tower LvL is Lower than Than their Informatics LvL.
    *This is also true when scouting

    But if you can see the incoming your enemy tab will show the Hero and the ATK lvl of hero the Number of troops and type and the time they will arrive at your city.

    (2)Find out the following:

    just scouted or attack.
    If scout, identify enemy (name/coords), if attack find out the followings (enemy id, attack troops, approaching time),
    copy link (at the bottom of report screen) and prepare for paste into chat.

    (3)Report to the chatroom and provide info regarding the attack; i.e. a. your co-ords & embassy level, enemy ID, attacking troops approaching time.

    (3)Report to the chatroom and provide info regarding the attack; i.e. a. your co-ords & embassy level, enemy ID, attacking troops approaching time.

    (4)Paste the report link to the chatroom.

    (5)Follow instructions from the officer/admin/or other members present at the room.

    THE FAIL SAFE PLAN(Worst Case Scenario-Dont get Owned!!!)


    DONT GET OWNED DONT GET OWNED HAVE A PLAN GET IT BY READING FORUMS !!!!!!

    So a Member in distress Should have Transports 50-100 of them More is better(remember they cost food per hour too)
    They are there at your city built early so that if an incoming atk of the worst kind happens
    you can load all your Resources into the transports at your Rally Point under March.
    Load Transports and Send them(reinforce valley) to a previously conquered valley so that the enemy can not get your hard earned supplies.
    An enemy can hit you 1000 times and not get but 5 pieces of gold this way.
    You must always be ready to transport resources away in the first weeks of play as you may not have the numbers of troops that others do.

    So Build those transports asap look in your barracks and see what is required to be able to build them and get there asap
    then you will have accomplished one of your first defensive goals in this game which is not getting owned!
    Why would you transort to a valley though? I understand sendind cavs to a valley to prevent loss. when other troops can defend. However troops in valleys are not 100% safe where troops inside closed gates are (until loyalty hits 5) I have also found the market to be much more effective in hiding resources. A level 9 market can hold 90 million in resources. If you leave one slot open to trade that is 80 million.. store 40 million lumber and iron there and at all times you have enough to train 100k archers with a little buying and selling in the market once you cancel orders.. This is a strategy I have always used starting out of cousre keeping less resources until I reach a point which I can comfortably store that much. It is a great fail safe especially if you only have one city.
    Last edited by IamDRAMA; 04-17-2010 at 08:50 AM.

    Quote Originally Posted by FoxyBunny View Post
    Don't get her pregnant man. She'll erase your account!

  7. #7
    Join Date
    Sep 2009
    Location
    All the angels sing........... Cuz your gonna die!
    Posts
    3,150

    Default

    Well if you put res in the market when you get attacked the attackers can carry that away so putting res in the market does not insure its safety and the troops thing well yah if you can beat the incoming force then yes by all means leave them there and your res and transports for that matter.

    The suggestion of moving res out is a last ditch plan to save resources so if you move it out they cant get it cuz its in a valley not your city, moving res out to a valley or troops is god in the beginning if you cant get reinforced or dont have a large enough force to beat the incoming attack.
    Last edited by Asmo; 04-17-2010 at 08:59 AM.

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