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Thread: NPC deletion

  1. #11
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    Quote Originally Posted by jobu55 View Post
    Couldn't they figure out which ones are being used to farm and which ones weren't? Say once a week if an npc hasn't been attacked it would be subject for deletion. They could do this at the same time they wipe dead accounts.

    But TCWNME is right, they don't want large armies in this game.
    Problem with this is eventually people will only farm level 8-10 and all of the low level ones would be deleted, and people who start on an old server will have nothing to farm and get stuck.

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  2. #12

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    Quote Originally Posted by TCWNME View Post
    Problem with this is eventually people will only farm level 8-10 and all of the low level ones would be deleted, and people who start on an old server will have nothing to farm and get stuck.
    The way I am looking at it is that I have noticed on old Age 1 servers that there are areas that are nothing more than npcs. I would assume that at one time there was a player there and he got taken out creating what is basically a dead zone. I would guess that in that dead zone no one is farming those nps. If that is the case then I would think the entire area would open up creating empty flats for new players to create low level npcs.

  3. #13
    Join Date
    Apr 2010
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    Wilkes Barre, PA
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    I made an npc the other day on na8 - it was a lv 2 because I was just starting out and that was all I wanted at the time. I scouted it within 1 min of abandoning it, and it WAS full of both troops and resources. Needless to say, I raided immediately and got everything. I then raided it every 2 hrs, mostly for the hero experience. If they deleted it, I would have just made it again.

  4. #14

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    Quote Originally Posted by jobu55 View Post
    The way I am looking at it is that I have noticed on old Age 1 servers that there are areas that are nothing more than npcs. I would assume that at one time there was a player there and he got taken out creating what is basically a dead zone. I would guess that in that dead zone no one is farming those nps. If that is the case then I would think the entire area would open up creating empty flats for new players to create low level npcs.
    The making of NPCs wasn't/isn't only for farming on Age I, but was also a defensive strategy. We would fill all the flats around us to keep enemy from porting next to us.

  5. #15

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    Quote Originally Posted by MeanMajic View Post
    The making of NPCs wasn't/isn't only for farming on Age I, but was also a defensive strategy. We would fill all the flats around us to keep enemy from porting next to us.
    Yes I understand that. Generally speaking the npc's in your surrounding area are the ones you are usually farming.

    We also have to look at it from Evony's perspective too. They can't keep creating new servers because they are dominated with npcs. The cost would become too great.

    I am looking at a compromise for both the player and the company.

  6. #16
    Join Date
    Mar 2010
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    The BHNS headquarters in Server N1
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    Quote Originally Posted by Almach View Post
    smaller armies might be the goal, but how do you ever expect to conquer Atlantis and its 1.4mil phracts with the small army you speak of? For that matter, how do 50 small armies conquer that kind of feat?
    .
    I remember the shock and awe that occurred when the first level 10's were conquered after Evony adjusted the npc replenishment rate. It seemed nearly impossible back then, but now most of us farm them as part of our daily routine. It might take time, but it will be done, and I'm sure 6 months from now, nobody will bat an eye at conquering Atlantis
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