I love Age II. It's what a RTS (real time strategy) is suppose to be

Management of resorces, colonies an having to get to know your alliance mates to trade FB items keep me busy. Got so board farming NPC all day on age I. hardly ever saw a real player, felt more like i was play'n a computer more then other people.
I find it just amazing the amount of peeps that think all there is to do is kill everyone they see. Takes the strategy out of RTS, turns it into just another fragger game. I've had more battles (over 50 colonies) here in three weeks then 6 months on age one. The old server just became a stalemate once the weaker players quit from geting looted all the time. Only ones left were so strong could not attack each other. So we sat around farming npc's to keep troops feed, an some call that a war game
Any barbarian can rape, plunder then burn to the ground, take a lot more work an intelligence to conquer an tax wile fighting off those that try taking your territory, then just running around pounding noobs into oblivion, destroying months of work in a day
Evony did a great job at making 2 levels of game play were the serious players can fight each other over control of strategic historic cities. Claiming domination of their state and sill let the guy that works a real job only have to suffer being colonize wile building an not be destroyed in the cross fire
I would like to see a 3rd level added were alliances can declare an old fashion age I "no holds bared" war on each other only (were both have to agree)
with the understanding that player cities will be lost
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