Results 1 to 10 of 17

Thread: What in the heck is wrong with AGE2

Hybrid View

  1. #1
    Join Date
    Jul 2009
    Location
    If you have to ask, you cant afford it
    Posts
    255

    Default

    Looks right to me. You cant take a level 3 npc with 100 ballistas; I dont care how many warriors you send. Warriors get nerfed before the ballistas even get into place.
    Try just 150 ballistas and 200 transporters. That should give you a better result.

  2. #2

    Default

    Quote Originally Posted by Melbear View Post
    Looks right to me. You cant take a level 3 npc with 100 ballistas; I dont care how many warriors you send. Warriors get nerfed before the ballistas even get into place.
    Try just 150 ballistas and 200 transporters. That should give you a better result.
    What don't look right to me is the fact that the entire defensive units and walls has been completely wiped out leaving only abatis, which is not required to farm npc as far as I remember. however, my beta time for age 2 were rather limited...I didn't recall farming npc, therefore I am using age 1 general battle mechanic.. to understand.

    What I want to understand is, how does wiping the entire defensive units/walls not a victory?

    If you are allowed 100 round to win a battle, then how does one wiped out the entire defensive side, and reach 100 round?
    i can see if 1 unit were left for the defenders.

    I am imagining the last warrior killed or destroyed the last of the defenders and died at the same time, while reaching the 100 round.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •