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Thread: Donating high level valleys to newer allies.

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  1. #1
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    Farming npc's for medals.... Which server are we talking..

    Anyway good luck in educating people by giving them stuff other people had to work for. I bet the next thing you're going to teach them is build a massive scoutarmy huh...


    Quote Originally Posted by WarSimi View Post
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  2. #2

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    Quote Originally Posted by Roads View Post
    Farming npc's for medals.... Which server are we talking..

    Did you got the chance to read this?

    Quote Originally Posted by deadlysage
    "There will be alot of learning experience with other VALLEYS and npc.
    that is where farming npc and hunting medals comes in, there will be thousands upon thousands of learning experience there."

    Let me explain to save you time.
    This means, once they got their troops, they will eventually farm npcs and hunt MEDALS, ofcourse when i said medals i did not say from npcs, but if you look at aboves quotes, The sentence before, there is a word valleys there followed by an "and" and then an "npc".
    Player of your calibur should have picked that up very easily, without fail.


    Quote Originally Posted by Roads View Post
    Anyway good luck in educating people by giving them stuff other people had to work for. I bet the next thing you're going to teach them is build a massive scoutarmy huh...

    Where is that assumption materialized from?

    Are you soo threaten by this?

    Is taking high level valleys really take that much effort for your calibur? seriously?
    Do you really call that work?
    Now taking npc 10 is more of a work, and yes we also gave npc 10 away to those who needed them, or even city that were captured.
    It is a strategy, a strategy that brings most if not the entire alliance's member to an independent status, out of the dependent as soon as possible.

    Ofcourse you don't want to give everything to them free, just a few to give them an idea what it does for them, so they can formulate their own resourcefeld strategy.


    Educating newer players is always a challenge, some just need explanation of battle mechanic and what benefits an individual structure provides, while some players need help from the ground up which can take considerable time, given the speed of the game.
    Last edited by deadlysage; 04-26-2010 at 01:52 PM.

  3. #3

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    Sage, what is it about "they don't need level 10 valleys when they are just starting" do you not understand? What is it about "they need resources more than they need level 10 valleys" do you not understand? There are always other valleys they can grab that will be level 10 when they get enough troops to attack one successfully. They can always roll valleys they control by releasing just before maintenance and reclaiming them afterward, or simply finding a higher level one later. It's not the end of the world if someone else captures the valley later, and you, the player giving them the valley would then need to find another valley.

    I shouldn't even have to tell you that level 10 valleys can kill more than a few of the attackers troops, especially if it has a large layer of archers protected by 5 other layers of troops. I've taken those valleys, and it wasn't cheap losing 1k archers and 1200 swordsman or 6000 warriors depending on what I was screening the archers with.


    FYI, it isn't that they are "threatened" by anyone, it's the fact that you propose to simply give someone who knows next to nothing about the game everything. Those players simply don't need level 10 valleys right away, and a person's generosity tends to have limitations.

    What you can accomplish on your own is a good indicator of your level of play, and if you cannot conquer a level 10 valley without someone handing it to you, then you are not at a level that requires a level 10 valley. If you are, kudos on your accomplishment: it's a worthy milestone.
    But....the eternal ray of sunshine REALLY wanted to see you, so I helped brighten your day by removing the city from around you! ^.^

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