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Thread: Explanation for downtime - Look

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  1. #15

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    Quote Originally Posted by neko_lord View Post
    I would understand them though... Like I said, I've got experience in both private and public sector IT functions. Unless there was a crash, we never deployed a change without informing customers it was coming. We also had release notes so that people knew what the goal of the change was so that if the change did not improve things, customers would know what was attempted to be fixed.

    It's a vhow the ery minor thing to just post what was done, and like I said, it's not asking them to divulge how to avoid bot detection or something like that.
    Ye but Neko... Seeker knows by now the vast majority of us couldn't give a rats @rse about what hey did, why they did or how they did what they were doing.

    All we care about is less crashes, less clock spinning and less network connections - something they have tried to fix now with some success as i have noted in above post.

    So give Seeker a rest ye, he has been here since Day 1 forgive him if he isn't a big fan of holding mass conversations with everyone who wants his answers

    I've been here since May and the forums are seriously off putting to most people i know... how Seeker still posts is beyond me
    Last edited by ngnhhn; 04-27-2010 at 05:46 AM.
    I really pity the mods/ liasons / others who have to tolerate some forumites.

    No wonder all the older mods quit, and some game dev's left.

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