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Thread: Hero Gear research mats drops

  1. #31

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    Quote Originally Posted by Aramis View Post
    This is not an argument about how this business should be profitiable. Of course it should, and most everyone genuinly wants this game to be profitable and continue.

    But here is the larger issue that I believe you are missing, whether the case is about the drop rate (Which is incredibly low) and Basic economics, and how all this ties together.

    You have arbitrarily changed the rates, then you are claiming player stupidity (in an insulting way) by saying that all of us who have noticed the exact same thing is not a large enough sampling, and that we are just complainig for the sake of complaining. You have decided to change your game (AgeII) enough that those who support YOUR BUSINESS has pretty much abandoned those servers, cannot be enticed to pay more money for coins, and so are now at a point where they feel that the Evony game has ran its course.

    You changed your business model by deciding to make it Facebook mandatory for AgeII- A serivce that is completely free and who, guess what, only entices people who really just want to play for free.

    Your company made the decision; as well as the decision to take nearly every suggestion that true paying players have made for months and months. I do not have to be a math whiz or an insider to take a gander at your balance sheets to see what has been happening.

    You guys made these decisions to change your business model. Would you rather entice people to spend because they want to, or because they HAVE to pay money to have a shot at the game, because that is what you have done.

    I am a paying player, I bought coins in AgeII despite the problems, the glitches, the loss of game coins from the glitches. We have all tried logic, begging, cajoling; joking. Everything, all to no avail. You want to be profitable, We all want you to be profitiable. But whos fault is it if you have had 20 million people take a look at your game, and 19.8 million walk away dissatisfied by the changes?

    This is not an attack, it is a plea. We all love this game, we all feel that we have a part of it. It is a social network site. Some of these people have become friends that I chat on the phone with, that we communicate with for over a year. You have a rabid fan base and yet, you are the one making these decisions.
    You are making a variety of claims which have absolutely no basis. I don't believe the rates were changed, but the idea that we would do so "arbitrarily" is completely wrong and ridiculous. No decision we make is arbitrary. I have also never made any negative comment on your intelligence or anyone else's. This is exactly the kind of inflammatory language that I'll no longer tolerate.
    Legendary Hero

  2. #32
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    Crude Gemstone, Iron Ore, Wood, Fabric and Thoroughbreds have never dropped on All1 server anyway.

    1000+ valleys 1000+ NPCs personally, asked other people in alliance; also never got them.

    I have gotten 2 lost armor scripts from about 1000-1200 NPC hits. Medals and gems drop quite nicely.

  3. #33

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    Quote Originally Posted by Dawnseeker View Post
    The decisions we make about the game are business decisions. We want our players to be happy, but all the happy players in the world don't help us if we go broke. We have to earn revenue and we do that by encouraging players to buy items. If everything could be obtained easily for free, there would be no incentive to buy items, no revenue for this company, and no Evony, because we would have to shut down.
    ...and as I said, you're entitled to make money, but even the medal drop rates have transitioned into pure grinding, making just the completion of some of the basic quests in the game take many months of work, assuming you aren't interrupted by a colonization or two that wipes out your troops and your ability to proceed with the quests because you're busy trying to get out from under someone...

    If you all eased up a bit on the difficulty level, you likely could still make plenty of money, but have a lot happier player base. That is what you all are saying you want, player happiness...

  4. #34

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    Quote Originally Posted by Woldere View Post
    Medals and gems drop quite nicely.
    Gems I can get from level 1-3 NPCs, but I'm having a bear of a time scrounging for medals. As I've said, my drop rates seem to be a max of about 15%. I haven't colonized, so I don't get the "buff", such as it is...because I had someone try to colonize me and wiped out the troops I had and I've had to spend time trying to rebuild...

  5. #35
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    The only things with really bad drop rates that I noticed are materials, armour scripts and rose medals.

    Except for the rose medals (I think it's too early of a medal to stunt drops on), the others are relatively cheap to buy with cents and needed more when u have levelled hero already n can't go further.

    (c) Ravensigs production
    Quote Originally Posted by llCHICKll View Post
    lol, you are worst than ardee... at least she tells you right away to pizz off lol
    Quote Originally Posted by Alusair View Post
    Announcement:
    I will start randomly deleting a post of practicalfool here and there over time to mess with his mind.

  6. #36

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    Quote Originally Posted by Aramis View Post
    You changed your business model by deciding to make it Facebook mandatory for AgeII- A serivce that is completely free and who, guess what, only entices people who really just want to play for free.
    Facebook is not technically "mandatory". I don't have a Facebook account at all, and am playing on na1. That said, having Facebook is "essentially mandatory" due to all the advantages that Facebook players have over non-Facebook players. The build time multiplier that got changed, making things take longer, means those of us without Facebook and without spending money just plod along...while those who either have Facebook or spend money can get boosts.

  7. #37

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    Quote Originally Posted by practicalfool View Post
    The only things with really bad drop rates that I noticed are materials, armour scripts and rose medals.
    For me, the massive reduction in drop rate appears to affect everything except medals and gems. This "random treasure" includes scripts, holy water, speakers, amulets, etc.

    These were EXCEEDINGLY common (some random treasure about 25% of my NPC hits) until about a week ago. I have gotten only one or two random drops since.

    I don't have statistics to show that there has been a change, but the data I have would provide clear evidence of a change. What would be easier, however, is just to ask the devs/admins if they changed the drop rate.

  8. #38

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    Quote Originally Posted by practicalfool View Post
    The only things with really bad drop rates that I noticed are materials, armour scripts and rose medals.

    Except for the rose medals (I think it's too early of a medal to stunt drops on), the others are relatively cheap to buy with cents and needed more when u have levelled hero already n can't go further.
    Perhaps my poor experience is because I'm looking for rose medals. Dunno. Like you said, it's a silly medal to have the drop rate as low as it is in one sense, as it only really is needed for basic, entry-level game progression (transition from someone "just passing through" to more of a casual player). On the other hand, that could be the whole point, is that the rate is low to entice a purchase.

  9. #39

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    Okay, I spoke with the dev team and and they recently fixed a bug with the achievements that increased the drop chance of items. This bug increased the drop chance of items by a fixed amount, instead of a percentage, resulting in far higher drop rates than intended. The lower rates experienced are a result of fixing that bug.

    The team has confirmed that items are now dropping at the correct rate on all servers. The rates will be lower now for players who had those achievements, but all items do still drop and are obtainable for free in game.
    Legendary Hero

  10. #40

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    Quote Originally Posted by Dawnseeker View Post
    Okay, I spoke with the dev team and and they recently fixed a bug with the achievements that increased the drop chance of items. This bug increased the drop chance of items by a fixed amount, instead of a percentage, resulting in far higher drop rates than intended. The lower rates experienced are a result of fixing that bug.

    The team has confirmed that items are now dropping at the correct rate on all servers. The rates will be lower now for players who had those achievements, but all items do still drop and are obtainable for free in game.
    Thanks for the info! That makes perfect sense.

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