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Thread: May 8: Research Cancel and Abandon City Bugs Fixed

  1. #41
    Join Date
    Mar 2010
    Location
    The BHNS headquarters in Server N1
    Posts
    357

    Default

    I'm glad to see the bugs are fixed and I'm even happier with the improved communication process! Evony is continuing to improve, and I hope they keep informing us on fixes and changes.

    And on that note.....

    where are those Age II account transfer servers or a posting on them? Haven't heard a thing since the poll over a month ago except 'We're working on it'. I know, I'm being a thread hijacker, but still....
    **Offices closed until further notice**

    Bringing the news to N1 without bias, prejudice or reality.

    Please send all questions and comments through your local Presbyter!
    Have you hugged a mod today?

  2. #42

    Default

    To all the people who are quitting the game due to bugs being addressed and fixed.... good riddance

    We need bugs fixed. Especially since the bugs effect some people but not all.

  3. #43

    Default

    thanks for the improvements.it took me 3 weeks to get name and i refused to spend money on the game until that was fixed,lol thanks.i feel more comfortable spending money for items when i know that my troops will still be in camp the next day.also the name issue that caused me much grief.

  4. #44
    Join Date
    Apr 2010
    Location
    Sioux Falls, South Dakota
    Posts
    9

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    I am VERY angry at a bug that makes a npc u make vanish. I made a npc and the next day it was gone. FIX IT!!!!!!! plzzzzzzzzzz!!!! i am not happy about it :'( :'( :'(

  5. #45
    Join Date
    Apr 2010
    Location
    Wilkes Barre, PA
    Posts
    836

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    Quote Originally Posted by Sir Bob88 View Post
    I am VERY angry at a bug that makes a npc u make vanish. I made a npc and the next day it was gone. FIX IT!!!!!!! plzzzzzzzzzz!!!! i am not happy about it :'( :'( :'(
    That is not a bug, at least not in Age 2. Evony is clearing out player-made npc's regularly. Age 2 is not supposed to be about spending 3/4 of your game time trying to keep your army fed, and they're removing the npc's to keep people from relying on them.

    Personally, I don't like it either... but it's not a bug.

  6. #46

    Default

    Quote Originally Posted by Zeddicuss. View Post
    good job evony..one question though-if there isnt a food problem with ageII, then instead of taking away every solution to the problem on ageI--why arn't you fixing it? you expect us to open our wallets for this game, for what though? all ive seen you guys do is take away from us, when will you give us something?? 19mil food each hit feeds what- 10minutes worth in a city?? why not up the food in the npcs, or cut down the troop consumption?? better do something fast, or else you wont have any players left at all.

    nicely put
    Proud member of Giants3

  7. #47

    Default


    May 6th

    World
    • Fixed: A bug was causing some speed ups to lose effectiveness when a player is disconnected. This has been corrected.
    • Fixed: A bug was causing some quests to be reset even if they were already completed. This should no longer occur.


    Legendary Hero

  8. #48

    Default

    Quote Originally Posted by Dawnseeker View Post

    May 6th

    World
    • Fixed: A bug was causing some speed ups to lose effectiveness when a player is disconnected. This has been corrected.
    • Fixed: A bug was causing some quests to be reset even if they were already completed. This should no longer occur.


    Looks like you guys found the bug.. now on to how to recompense those who used the speedups

  9. #49
    Join Date
    May 2010
    Location
    Syracuse, NY
    Posts
    3

    Post Hero quests at the INN

    now the Folk hearsay quests are not working for me, and the bug reporting option seems to be deleted from my mail... lmao mayhaps, I reported my quota of bugs. Perhaps a submitted youtube video would be required?

  10. #50

    Default No play

    is anyone else anable to play since the server update

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