You seem to have forgotten the best tax rate plan of all that I came up with.
I'm a nice person so I'll explain it again for everyone.
Loyalty changes every X number of seconds. For the purposes of my explanation, X number of seconds will be referred to as a 'tick'. The best tax is obtained by starting with a loyalty of 50. Now make your tax rate to 100% for one tick, your loyalty should go down to 49, now change tax to 50% again for another tick, and repeat.
Lets look at it mathematically.
20% tax rate
.2 tax * .8 pop = .16 efficiency per two ticks
50% tax rate
.5 tax * .5 pop = .25 efficiency per two ticks
100% tax rate
1 tax * ~.9 pop = ~.9 efficiency - (cost of food) per two ticks
Not to mention most people will occasionally forget to use disaster relief and end up having to pray to raise loyalty, or even worse, forgetting to change it back when logging off or having it on 100% during a server crash.
All of this unpredictability and cost of food makes 100% tax rate very unreliable.
50%/100% tax rate
((.5 tax * .5 pop) + (1 tax * .49 pop)) per two ticks
(.25 + .49) per two ticks
That comes out to a whole .74 efficiency per two ticks.
I think this is more then conclusive, this is the best tax rate possible.
100% tax rate is still inconclusive and 50% tax rate has just been mathematically owned. Epic Win!
I was thinking we should call it the "Darwin Tax", but that would just get things all confused again like with the Darwin Tactic.
We can call it the "Alternating Tax Plan" instead. As in, "I believe you should use the Alternating Tax Plan."
Last edited by Darwin; 04-14-2009 at 03:22 PM.
Don't mind me, I'm just a few slices short of a whole cake, and a few cards full of a short deck.
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